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Special Krieg
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Game Modes: Mutations
File Size:
Posted:
0.017 MB
Jan 18, 2013 @ 6:22am
1 change note ( view )

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Description
What happens if specials become common ? Simple, add 4 grenade launchers in the mix and shoot away.

There are a few modifications though:

Mode and Health variables for survivors:
===================
Temphealth only
No rescue
no glows
Only 1 incap, then you die.
Permawipe = Game ends when everyone dies (no safehouse restart)
Pills only

Health variables for SI:
==================
Specials only and they have 300 health each, except for the spitter and the boomer who have 250 health.
9 specials at once possible
10 second timer for specials
Tank 15000 health and does 2x punch damage
Witch kills instantly
5 Comments
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LightningOfDeath Sep 7, 2013 @ 5:05pm 
with super hord your going to say that your fucked
CosmicD  [author] Jan 20, 2013 @ 10:10am 
Lol I've been doing just that the past month. Just look in my portal 2 workshop. I just published the all new bonus map. Now there's one map to go which is the finale. It needs some new brushwork here and there; All should be up at the end of this month.
KARASICK™ Jan 20, 2013 @ 8:53am 
please add your soundmod to workshop!
๖Thε Rαvε๖ Jan 18, 2013 @ 3:23pm 
Holy shit...
[F3]Nala_Nyasha Jan 18, 2013 @ 10:16am 
ахаххаха,это же чит