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Castle Crashers Weapons
By Digipatd
Collect all 68 weapons with this concise guide.
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Section 1
Skinny Sword
Required LevelStrengthMagicDefenseAgilitySpecial Effect
1-100+1None

  • CASTLE KEEP: Costs 32 gold.
  • Gray Knight starts with this weapon.

Thin Sword
Required LevelStrengthMagicDefenseAgilitySpecial Effect
10000None

  • DESERT: Dug up with the Shovel.
  • Green Knight and Open-Faced Grey Knight start with this weapon.

Thick Sword
Required LevelStrengthMagicDefenseAgilitySpecial Effect
150000None

  • SWAMP VILLAGE STORE: Costs 445 gold.

Pumpkin Peeler
Required LevelStrengthMagicDefenseAgilitySpecial Effect
10+3-2+20None

  • DESERT CHASE: Dug up with the Shovel beneath the bird statue.
Section 2
Gladiator Sword
Required LevelStrengthMagicDefenseAgilitySpecial Effect
15+1-1+301% Critical

  • FULL MOON: Found inside the first hut.
  • Stove Face starts with this weapon.

Butcher Knife
Required LevelStrengthMagicDefenseAgilitySpecial Effect
15+5-20+2None

  • SNOW STORE: Costs 575 gold.

Half Sword (Boxcutter)
Required LevelStrengthMagicDefenseAgilitySpecial Effect
50-1+20None

  • INDUSTRIAL CASTLE: Before entering, search behind the bushes to the left.

Carrot
Required LevelStrengthMagicDefenseAgilitySpecial Effect
5-1-2+30None

  • HOME CASTLE: Dig with the shovel at the "X" in the first outdoor section of this level.

Thief Sword
Required LevelStrengthMagicDefenseAgilitySpecial Effect
5-100+2None

  • FOREST ENTRANCE: Bring the Cardinal to the first tree.
  • Thief starts with this weapon.

Gold Sword
Required LevelStrengthMagicDefenseAgilitySpecial Effect
150+4+10None

  • MARSH: Dig with the Shovel after the Necromancer encounter, behind the scenery. Bring Pazzo for help locating the "X".
Section 3
Dual Prong Sword
Required LevelStrengthMagicDefenseAgilitySpecial Effect
20+30+301% Critical

  • INDUSTRIAL CASTLE: Dropped by the beefy Brute.
  • Brute starts with this weapon.

Zigzag
Required LevelStrengthMagicDefenseAgilitySpecial Effect
100+3+1-1None

  • INDUSTRIAL CASTLE: Dig with the Shovel under the Wanted poster.

Hole Sword
Required LevelStrengthMagicDefenseAgilitySpecial Effect
150+3+3-1None

  • MEDUSA'S LAIR: Dropped by Medusa.

Saracen Sword
Required LevelStrengthMagicDefenseAgilitySpecial Effect
10+10+30None

  • DESERT: Dig with the Shovel at the second "X".
  • Royal Guard and Saracen start with this weapon.

Pointy Sword
Required LevelStrengthMagicDefenseAgilitySpecial Effect
150+1+2+2None

  • INDUSTRIAL CASTLE: Bring the Cardinal to the end of the level, you get the sword after defeating the Industrial Machine.

Chewed Up Sword
Required LevelStrengthMagicDefenseAgilitySpecial Effect
150-1+4+2None

  • MEDUSA'S LAIR: Dig with the Shovel between two sets of stairs.

Fencer's Foil
Required LevelStrengthMagicDefenseAgilitySpecial Effect
10+1+10+1None

  • INDUSTRIAL CASTLE: Dropped by Fencers.
  • Fencer starts with this weapon.

Barbarian Axe
Required LevelStrengthMagicDefenseAgilitySpecial Effect
10-1-101% Critical

  • CASTLE KEEP: Dropped by Barbarians.
  • Barbarian starts with this weapon.
Section 4
Pitchfork
Required LevelStrengthMagicDefenseAgilitySpecial Effect
1+100-1None

  • HOME CASTLE: Found in the first haystack.
  • Civilian starts with this weapon.

Curved Sword
Required LevelStrengthMagicDefenseAgilitySpecial Effect
15+2+3-10None

  • SAND CASTLE ROOF: Dig with the shovel midway through this level.

Key Sword
Required LevelStrengthMagicDefenseAgilitySpecial Effect
15-1+30+3None

  • FULL MOON: Bring the Cardinal to the second hut.
  • Unlocks the Beholder Animal Orb.

Apple Peeler
Required LevelStrengthMagicDefenseAgilitySpecial Effect
10-1+1+30None

  • WEDDING CRASH: Dig with the shovel near the start of the level.

Round Mace
Required LevelStrengthMagicDefenseAgilitySpecial Effect
10000None

  • Red Knight starts with this weapon.

Club
Required LevelStrengthMagicDefenseAgilitySpecial Effect
20+50+5-51% Critical

  • TALL GRASS FIELD: Dropped by Bears.

Ugly Mace
Required LevelStrengthMagicDefenseAgilitySpecial Effect
200-2+601% Critical

  • INDUSTRIAL CASTLE: Dropped by Industrialists.
  • Industrialist starts with this weapon.

Refined Mace
Required LevelStrengthMagicDefenseAgilitySpecial Effect
10+10+1+1None

  • FLOWERY FIELD: Dig with the shovel after the first wave of enemies.
Section 5
Fish
Required LevelStrengthMagicDefenseAgilitySpecial Effect
5+2-100None

  • TALL GRASS FIELD: Bring a Sandwich to move the large rock near the end of the level and find this weapon in one of the chests.
  • Bear starts with this weapon.

Wrapped Sword
Required LevelStrengthMagicDefenseAgilitySpecial Effect
1-1+1+10None

  • THIEVES' FOREST: This is behind a broken pillar next to the first breakable wall.

Skeletor Mace
Required LevelStrengthMagicDefenseAgilitySpecial Effect
20-20+3+6None

  • MARSH: Dropped by Skeletons.
  • Skeleton starts with this weapon.

Clunky Mace
Required LevelStrengthMagicDefenseAgilitySpecial Effect
10+500-2None

  • VOLCANO STORE: Costs 340 gold.

Snakey Mace
Required LevelStrengthMagicDefenseAgilitySpecial Effect
200+5-2+31% Critical

  • MARSH, MEDUSA'S LAIR: Dropped by Snakeys.
  • Snakey starts with this weapon.

Rat Beating Bat
Required LevelStrengthMagicDefenseAgilitySpecial Effect
10+20+10None

  • FLOWERY FIELD: Dropped by Beekeepers.
  • Beekeeper starts with this weapon.

Black Morning Star
Required LevelStrengthMagicDefenseAgilitySpecial Effect
20-3+6+101% Critical

  • LAVA WORLD: Dropped by Fire Demons.
  • Fire Demon starts with this weapon.

King's Scepter
Required LevelStrengthMagicDefenseAgilitySpecial Effect
20+3+2+30None

  • King starts with this weapon.

Meat Tenderizer
Required LevelStrengthMagicDefenseAgilitySpecial Effect
1+20-10None

  • THIEVES' FOREST: Found in the first chest on this level.
Section 6
Leaf
Required LevelStrengthMagicDefenseAgilitySpecial Effect
5-1+3-10None

  • FOREST ENTRANCE: Dig with the Shovel at the end of this level.

Sheathed Sword
Required LevelStrengthMagicDefenseAgilitySpecial Effect
10000None

  • Blue Knight starts with this weapon.

Practice Foil
Required LevelStrengthMagicDefenseAgilitySpecial Effect
100+1-1+3None

  • CHURCH STORE: Costs 415 gold.
  • The Evil Wizard is seen using this weapon in nearly every appearance.

Twig
Required LevelStrengthMagicDefenseAgilitySpecial Effect
1-1+20-1None

  • THIEVES' STORE: Costs 65 gold.

Leafy Twig
Required LevelStrengthMagicDefenseAgilitySpecial Effect
1-10-1+2None

  • THIEVES' FOREST: It's in a chest right after the first Troll encounter.

Lightsaber
Required LevelStrengthMagicDefenseAgilitySpecial Effect
10000+11% Shock

  • CYCLOPS' FORTRESS: Dropped by Coneheads.
  • Conehead starts with this weapon.

Staff
Required LevelStrengthMagicDefenseAgilitySpecial Effect
100+4-10None

  • CHURCH STORE: Costs 390 gold.

Spoon
Required LevelStrengthMagicDefenseAgilitySpecial Effect
10-10+2None

  • Peasant starts with this weapon.

Skeleton Leg
Required LevelStrengthMagicDefenseAgilitySpecial Effect
150-10+5None

  • SNOW STORE: Buy Pazzo for 750 gold and he will show you where to dig with the Shovel.
Section 7
Alien Gun
Required LevelStrengthMagicDefenseAgilitySpecial Effect
10000None

  • Alien starts with this weapon.

Fishing Spear
Required LevelStrengthMagicDefenseAgilitySpecial Effect
15+5+20-3None

  • SNOW WORLD: Dropped by Iceskimos.
  • Iceskimo starts with this weapon.

Lance
Required LevelStrengthMagicDefenseAgilitySpecial Effect
15+40+2-2None

  • SNOW STORE: Costs 600 gold.

Sai
Required LevelStrengthMagicDefenseAgilitySpecial Effect
2000-2+61% Critical

  • PIRATE SHIP: Dropped by Ninjas.
  • Ninja starts with this weapon.

Unicorn Horn
Required LevelStrengthMagicDefenseAgilitySpecial Effect
15-3+6+10None

  • [/b]WIZARD CASTLE INTERIOR:[/b] Defeat the Painter while a unicorn painting is alive.
    [/list]

    Ribeye
    Required LevelStrengthMagicDefenseAgilitySpecial Effect
    20+4-20+4None

    • ICE CASTLE: Disguised in the background just before the breakable door.

    Kielbasa
    Required LevelStrengthMagicDefenseAgilitySpecial Effect
    10+1+100None

    • DESERT CHASE: Dig with the Shovel next to a big rock.

    Lobster
    Required LevelStrengthMagicDefenseAgilitySpecial Effect
    5-100+1None

    • TALL GRASS FIELD: Dig with the shovel right to the left of the start.

    Umbrella
    Required LevelStrengthMagicDefenseAgilitySpecial Effect
    5-20+30None

    • TALL GRASS FIELD: Dig with the Shovel at the "X" in front of the huts where Rain Boss is encountered.
Section 8
Broad Axe
Required LevelStrengthMagicDefenseAgilitySpecial Effect
10000None

  • Orange Knight starts with this weapon.

Evil Sword
Required LevelStrengthMagicDefenseAgilitySpecial Effect
200+2+70None

  • WIZARD CASTLE INTERIOR: Dropped by the Necromancer.

Ice Sword
Required LevelStrengthMagicDefenseAgilitySpecial Effect
2000002% Freeze

  • ICE CASTLE: Bring Pazzo to the second room and dig with the Shovel where he shows you.

Candlestick
Required LevelStrengthMagicDefenseAgilitySpecial Effect
15-1+1001% Burn

  • MARSH: Dig with the Shovel after the first wave of Snakeys.

Panic Mallet
Required LevelStrengthMagicDefenseAgilitySpecial Effect
15+10002% Critical

  • MARSH: Break the tombstones in the background near the start of the level.

Fishing Rod
Required LevelStrengthMagicDefenseAgilitySpecial Effect
1-1-1-10None

  • MARSH: Bring Cardinal to the area just after the Necromancer encounter.

Wrench
Required LevelStrengthMagicDefenseAgilitySpecial Effect
5+1-1001% Critical

  • TALL GRASS FIELD: This is behind the catapult at the start.

Lollipop
Required LevelStrengthMagicDefenseAgilitySpecial Effect
1000+5None

  • Pink Knight starts with this weapon.
Section 9
Gold Skull Mace
Required LevelStrengthMagicDefenseAgilitySpecial Effect
30+20003% Critical

  • INSANE STORE: Costs 2500 gold.

Golden Sword
Required LevelStrengthMagicDefenseAgilitySpecial Effect
30+4+30-3None

  • INSANE STORE: Costs 3600 gold.

Chainsaw
Required LevelStrengthMagicDefenseAgilitySpecial Effect
3000+202% Critical

  • INSANE STORE: Costs 3600 gold.

Broad Spear
Required LevelStrengthMagicDefenseAgilitySpecial Effect
15-200+41% Critical

  • MEDUSA'S LAIR: Break the fish statues to find this.

Glowstick
Required LevelStrengthMagicDefenseAgilitySpecial Effect
20-4+5+501% Critical

  • WIZARD CASTLE INTERIOR: Dropped by Cultists.
  • Cultist starts with this weapon.

Frozen Chicken
Required LevelStrengthMagicDefenseAgilitySpecial Effect
50+2-1+1None

  • SNOW WORLD: Dig with the Shovel in front of the houses.

Demon Sword
Required LevelStrengthMagicDefenseAgilitySpecial Effect
20+2+20+22% Burn

  • FINAL BATTLE: Dropped by Evil Wizard.
158 Comments
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Roody-Toot Mar 17 @ 11:12am 
I don't thnk there is a taser weapon but the alien gun is if you like to call it a taser weapon
MLGXXPLAYER94 Feb 17 @ 11:01am 
wheres the taser weapon?
soniclives2002 Nov 30, 2014 @ 3:55pm 
Bro! Theres been 2 more sections added! Section 10 and Section 11! You should add them sometime, would love it!
Bonkus Trollus [FR] Oct 29, 2014 @ 10:10am 
░░░░░░░░░░░░▄▐
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▄░▐░░░▄▄░█░▀▀ U HAVE BEEN SPOOKED BY THE
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░░░░░░▐▌▀▄▀▄▀▐▄SPOOKY SKILENTON
░░░░░░▐▀░░░░░░▐▌
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░░░░░█░░░░░░░░░░▐▌...just ignore this (nice guide btw)
Epicdude902 Oct 12, 2014 @ 9:39pm 
WHICH WANTED POSTER DO I DIG IN FOR DA ZIGZAG!!!?????
Swift Fox :3 Oct 12, 2014 @ 5:48pm 
Btw. I love all 4 of your guides i've looked at. Good job. Awesome!
Downs Turkey Oct 5, 2014 @ 12:03pm 
can you update this so its the picture of t he sword instead of a question mark.
[ICK] michaelr20010713 Jul 23, 2014 @ 3:26pm 
there is also a wepon from section 11 missing its hattys jem sword you need battle block theator for this hatty and wait for it... A GOLDEN WHALE! SCARY! RIGHT?!
5w4ggy_B4nt3r_R3turn5 Jul 23, 2014 @ 6:00am 
wait, got it
5w4ggy_B4nt3r_R3turn5 Jul 23, 2014 @ 5:57am 
can't find zigzag :( section 3