204 ratings
Dead Reckoning
File Size:
23.121 MB
Jan 18, 2013 @ 2:00am
1 change note ( view )
An experimental proof-of-concept map where the survivors try to find their way out of a dense forest.

This is a non linear map without a set path. It barely gives any help on where to go next, and it is very easy to become lost.

Playable in CO-OP, Versus and Survival. Best played in realism mode without bots.
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kaboomwillman Aug 2 @ 6:41am 
make a part 2 had a good idea but the ending is a little bit meh
DarkAceZ Jul 9 @ 6:57pm 
Requesting a daytime version?
Lord_Leo_007 Jul 7 @ 7:23pm 
i teleport i dont like that
Go4NskRus Jul 6 @ 8:23am 
игра говенистая
Scarecrow Jul 1 @ 7:12pm 
this is actually pretty hard. i was probably wandering around in circles for a good 10-15mins before i called it quits. good job!
Wabefuhon Jun 26 @ 10:35pm 
First time I've see a map have a loop.
D5RKSL5YER Mar 30 @ 11:39am 
i got lost at the start
this shit is so hard i just found a house no more!
supersticky1 Mar 16 @ 12:49pm 
nice idea, bad execution. all i found: a deerstand,a house, stepladders, a car, a barrel a powerstation and a well wich caused me to die over and over and over like the stepladder did.the bots being transported and constantly falling of the pipeline bridge was super annoing
watched some other players and yes the well/sewer entrance caused three of the four players to die on the ladder one survived and then all survivors were saved.the end. That was the whole map?!? less than four minutes!
points given three out of ten.
Lord_Leo_007 Feb 1 @ 5:25pm 
whats the ending
Jurassic Joe Jan 17 @ 7:09pm 
Played this with the Ultimate Apocalypse mod. It was pretty scary for a while (considering how i was listening to the Bioshock soundtrack while playing) but then it got old after the bots kept disapearing.