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Plainwalker's Poncho
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Class: Scout
Item Slot: Misc
File Size:
Posted:
0.314 MB
Jan 17, 2013 @ 6:59pm
1 change note ( view )
Description
"The invention of the poncho was not as epic as the history books may have made it out to be. Leonardo Da Vinci did not come up with the idea during one of his many experiments to create a fabled 'sideless shirt'. The Aztecs did not invent them as some form of flying cloth disk by which lightly rug burn their enemies. They certainly were not used by George Washington to give his troops some form of 'torso invisibility'. All of the stories you were told are lies! No, they came into being because of one man. A man who refused to throw out an old blanket, simply because someone had put a huge head-shaped hole in it. From that point on, the rest was history...

...and despite thousands of years of cloth-based technological advancement, they are just as flammable, and not at all bullet-proof."

Contains:
-Poncho Model
-2 LODs
-Team Textures

Out of all of the items I made for this set, this was by far the most difficult. Not so much syncing it to the scout's body(which was horrible), but the fact that the Scout apparently has 3 different skeletons. I would end up getting the wrong skeleton synced, only to have to do it again with a different one. I ended up redoing this thing from scratch 4 times because of this. Earlier iterations were a lot nicer, but they simply would not stick to the scout's frame. I found I had to make it a lot tighter to his body for it to flex correctly. If that weren't enough, SFM doesn't like it either, so I had to pull some tricks to get it to look right for the promo images.

That said, that's all of the items I had planned for this. It should also be the last batch of "silly" items I'll be doing for a while. I have quite a few serious weapon ideas I'd like to get to instead. I might also go back and do some second passes on my existing items, given what I've learned about the model making process.

Status on Paint:
After running some tests, and trying a few different solutions, I've concluded that I will not be making this item paintable(or decalable, given what I learned). Some reasons why:

1. I attempted to make the entire poncho paintable, with the seams and patterns being highlighted, and the base color being dim. While the effect looked ok, I realized that it posed some gameplay related problems. Unlike most misc items, this poncho covers most of the chest and back. On the scout, the shirt is the only thing that really distinguishes his team affiliation. This is all fine and good if the poncho is painted something team swappable, but imagine a scout wearing a poncho painted with Pink as Hell or Lime and Defeat? You wouldn't be able to decipher his team color at certain angles and distances. Up close, it might take you noticeably longer to distinguish friend from foe. Maybe this wouldn't be a problem for seasoned veterens, but most will probably double-take when they see it.

2. I tried to color only the seams and patterns on the poncho. This proved troublesome, as it would create these strange jagged edges, or it would over saturate the color and make it appear black. I worked on it for quite a while, but I was unable to come close to something acceptable.

3. I took another route, applying the seams to another layer of the model, and leaving the base bare, but that only creating flexing issues(stuff popping through the scout). Because of this, I concluded that decals would not work as well.
21 Comments
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RTd Feb 12, 2013 @ 5:17pm 
kind of reminds me of the main character from Dark Cloud
Mister Chippy RIP AXE Jan 28, 2013 @ 4:14am 
I really like this item. Doesn't quite seem to fit in TF2, but at this point what does? I hope you get it in!
Roflcub Jan 27, 2013 @ 7:44am 
Anyone else think the scout kinda looks like wwonder from shadow of the clossus with the poncho? lol me gusta
tN|Gannonk's on the move Jan 25, 2013 @ 8:25am 
Lol you probly won me over with the third screen shot looking like an rpg.
Galmarey Jan 24, 2013 @ 1:35pm 
This just looks like Dark Cloud's main protagonist as two drops
TheNoobThatWas Jan 23, 2013 @ 2:10pm 
What is that rock thingy? Could be the next Halloween boss!
mexican Jan 23, 2013 @ 12:50pm 
it's too much of a change, I'm betting it'll prove problematic for team identification
(~AYE~) RaTcHeT302 Jan 23, 2013 @ 9:54am 
Oh god Dark Cloud?
Kanga Jan 21, 2013 @ 7:20pm 
I think the Poncho needs to be more Poncho'y
Jan 20, 2013 @ 10:31pm 
I realy like that. Valve WILL add this!