43 ratings
Verticality
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4.191 MB
Jan 15, 2013 @ 2:33am
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Description
Another minimalist test chamber with very constrained portal-placement options.

Difficulty: intermediate to hard (unless you've played certain other tests of mine). Walkthrough is here.
16 Comments
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Stuntmanmyke Apr 10 @ 9:55am 
Easy but very nice construction and i like the puzzle.
Mitch McWiggins Feb 20 @ 8:33pm 
Awesome, took me a long time to figure this out. I learned the trick on a similar map, I wouldn't have thought of this otherwise. Thanks.
Darko Dec 8, 2013 @ 2:40pm 
Great and clever map as usual. Got stuck for a while but managed to find the solution.
eMbAh Oct 5, 2013 @ 3:49pm 
really really like it
Traveler807 May 31, 2013 @ 4:43am 
Another nice map Juggler, Although the 'No Elements' series did spoil it a bit:)
If you have time would you give my gravity map a try? Im interested to know what you think
http://steamcommunity.com/sharedfiles/filedetails/?id=114688396
Almisuifre May 21, 2013 @ 8:02am 
A good one, thanks to other maps from you I found the principle. I watched the walkthrougt to be sure I solve it the intended way, but my way to grab the cube was less good as the test's will : falling from the ceiling I quickly portal the up of the tower and the panel... I don't like that way :/ but I think it's hard to unable it without removing the test elements... Good map anyway !
Jotta Jan 26, 2013 @ 3:13pm 
another really good one. i used the same portal technique at one of my maps, would be cool if you take a look at my maps http://steamcommunity.com/profiles/76561198000177351/myworkshopfiles?appid=620
Juggler  [author] Jan 26, 2013 @ 2:43pm 
@gekaler: ah, clever! Sounds tough to pull off though, so I won't bother fixing that exploit. :)
gekaler Jan 26, 2013 @ 2:44am 
upper top against low ground at your tower, while walking through lower portal place the portal at the down top surface to get the laser down.
As the cube is waiting on top you may jump to exit with it and succeed
Juggler  [author] Jan 24, 2013 @ 12:33pm 
@gekaler: i'm glad you liked. but how would reportaling be helpful on this map?