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Under Duress
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Description
It's been some time since my last monster chamber, so I decided to make another one and here it is. This one almost got out of hand as idea's kept comming and I kept incorperating them into this test. This one took some time to make so I hope you enjoy it.

Please rate this chamber when you finish it and if you have time, leave feedback as it always helps me in building chambers players want to test.

Be sure to say 'hi' to your faithful companion cube.
22 Comments
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Andi  [author] Mar 31 @ 11:48am 
Thank you very much, I appreciate it.
stormsend Mar 29 @ 4:15am 
I'm gonna favorite this beauty. I had loads of fun. Didn't solve it in one session though, having been beaten to submission several places. The faithplates were one place. I kept trying to shoot a portal in the floor while flying. Eventually figured out a better way. The angled panel in the upper room was another. It wouldn't cooperate. Afterward I watched toncica do it on the first try. No fair. The logic involved moving the cubes was just right. Hard but not fourth dimensional like some I've seen. Overall you did good. Looks good and you get a good feeling as you exit. Thank you and I'll see ya round the workshop.
Try The Beginning and The End when you get time please.
Andi  [author] Jan 26 @ 8:04am 
GLad you liked it,
Requiemsoul Jan 26 @ 4:42am 
Very nice chamber. Difficulty: Easy/Medium.
Andi  [author] Jan 16 @ 1:39pm 
You're right, it will keep you on your toes.
dire.fcs Jan 16 @ 2:34am 
Very good and tough map! Can't miss a move! Nice shooting!
Andi  [author] Jul 21, 2013 @ 7:12pm 
Once again, you have solved the test exactly the way it was intended. Nice job.
e36freak Jul 17, 2013 @ 9:24pm 
Speed/efficiency run: http://youtu.be/x6sSlczMZ4I
Andi  [author] Jun 17, 2013 @ 10:32am 
Thank you again. I do try to make chambers that make the player think about what has to be done next because it's the chambers I love to play the most. Your comment confirms that I've done just that and I appreciate it.
chrismowe Jun 17, 2013 @ 12:29am 
Ok. I have commented on a few of your maps, but any time a map impresses me I feel I have to let the author know. This map was not a level, but rather an experience. You have captured why I love portal-using only a few elements in so many different ways. This one takes the "cake"- a healthy dose of critical thinking.