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No checkpoints, each time I fell into the water in the second room I had to redo the first room AGAIN
Speaking of the first room, the exit is so close to the pressure plate to open it, you don't need to go back for the cube to keep the door open
All the puzzles were so mind numbingly obvious, it was just a matter of going through the motions to execute them
You were so lazy, you didn't change the message you get as you make your way to the end of level lift from your previous map
The last room, I only painted the top of the shaft, which was quicker, then set my portals and went through to fell onto the paint. Much easier.
The second room, though... you can skip the stepping stones on the way over using portals (which is good, because they're near-impossible to use anyway), but I literally cannot work out how to get back for the cube in time to stop it falling into the water.