Portal 2

Portal 2

746 ratings
Single Portal Chambers 2
 
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File Size
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19.284 MB
Jan 10, 2013 @ 5:05pm
Feb 19, 2013 @ 6:27pm
24 Change Notes ( view )

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Single Portal Chambers 2

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In 1 collection by Tmast98
Single Portal Chambers
5 items
Description
Although there is no direct story for these maps, I recomend playing them in order of creation.

Solve two test chambers only having direct control over the blue portal.

~Difficulty: Medium
~Estimated Time: Variant depending on experience, expect at least 20 minutes (most likley)

FAQ
~~~~~~~~
Q: I can't solve the level!
A: A video walkthrough is avaliable on this page, with one method to solve this level. There is an easier way then shown.
~~~~~~~~
Q: How long did the map take to make?
A: Around 8-10 Days
~~~~~~~~
Q: How did you get the test chamber/map to look like this?
A: Hammer World Editor (also known as Portal 2 Authoring Tools Beta)

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44 Comments
christian_saw Nov 28, 2015 @ 2:07am 
LOL that's it? Is that your chamber that probably took hours to make because of hammer using? One cube, one button, no orange Portal gun??? hahaha it makes me laugh, sorry, i know who you are but i don't think that because you're famous i should say this was a great chamber coz it was ridiculous!! Besides i solved the first part without using the pedestal button that enables the stairs, did you know that?
tu7650x Nov 7, 2015 @ 3:35pm 
Yes, the last part required a bit of creativity to solve. Loved it. Excellent map!
Spaceminnow Jul 17, 2015 @ 9:56pm 
Wow! the exit chamber was tricky. Well done... ( even thou I know your not interested in my comments lol)
vioray Oct 17, 2014 @ 11:19am 
more fun! nice little journey between rooms too, I even found a companion cube
Petutski Sep 11, 2014 @ 6:42pm 
Ah, excellent and unique! I love remote cube manipulation!
apollosbeamship Apr 21, 2014 @ 7:18pm 
excellent map thanks
kimist108 Dec 14, 2013 @ 12:38pm 
I was thinking that this one was a lot easier than the other one. Then, I got to the last room. Had to put on my thinking cap. Thumbs up.
wildgoosespeeder Dec 12, 2013 @ 3:18pm 
DISCLAIMER:
Read my profile before reading the rest of my comment!

The last room really needs some refinement. Everything about it is finicky. It sometimes just flat out refuses to listen to commands or ends up sending me in the goo just by being a few pixels short. When the cube got onto the exit button, the cube got fizzled and had to do everything over again!

Missing solution video found!
http://www.youtube.com/watch?v=NfCJFpIgQFw

Try my SP map?
http://www.steamcommunity.com/sharedfiles/filedetails?id=192976369
Try my COOP map?
http://www.steamcommunity.com/sharedfiles/filedetails?id=181160432
BasturkPT Nov 24, 2013 @ 9:50am 
Great art and good concept. thx
Try my maps: http://steamcommunity.com/profiles/76561198053844875/myworkshopfiles/
p0rtalmaster Sep 4, 2013 @ 10:48pm 
For this set of tests, I would have to say that the music was a little loud (even though it fits). As a rule of thumb, try not to keep the music volume above 0.5. Better yet, have a few test chambers without any music at all. Also, it should be possible to fade in/out music with some of the volume settings in the ambient_generic. If it didn't work on your computer, it's probably bugged....

The tests were good! Although simple, it took me some time to solve them. I too, was surprised when a portalable surface wouldn't hold a portal from certain positions in the last chamber (map glitch?).