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Faction: Pit Fighter
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File Size:
Posted:
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87.864 MB
Jan 9, 2013 @ 5:17pm
Mar 31, 2013 @ 12:00pm
9 change notes ( view )
In 1 collection by ThirteenOranges
An Elder Scrolls Collection
11 items
Description
Pit Fighter contains an all new faction to join, complete with NPCs, progression through the ranks, unique rewards and side quests.

"The Pit Fighters of Windhelm were once the city's proud Arena Team, known throughout Tamriel as The Paladins. Since the Arena in Windhelm was closed, the team has fallen on hard times, competing in underground pit fights to earn coin and renown as the great champions of the Arena they once were. Join their ranks, compete in Pit Fighting Arenas throughout Tamriel and challenge current Champions to earn the ultimate title, becoming a Legend of gladiatorial combat."

The Travels add-on is now available to download, allowing you to compete in fights and challenges throughout the other provinces of Tamriel, with new weapons, enemies and creatures.

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Features

- An all new faction to join.

- Compete in a variety of locations from Windhelms old Arena to Orc Strongholds and Smuggler fighting rings.

- New unique weapons from The Heavy Armoury's author, PrivateEye.

- Fight against a variety of opponents from one-on-one contests to fights against teams of opponents or dangerous creatures.

- Bet on (and spectate) fights in Windhelm's Old Arena.

- Lore friendly and consistent with the style and themes of the rest of the game.
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Notes

- Dialogue is fully voice acted to a high standard.

- The Pit Fighters can be found in Windhelm's Grey Quarter.

- You can spectate fights in Windhelm's Old Arena. Talk to the Doorman in the Dock's District.

- The above images contain some, but not all of the unique weapons/items available.

- This mod is Compatible with all DLC. No Prerequisites.

- Due to the start of this mod being in Windhelm, Open Cities Windhelm will not let you access this mods main features (the faction).
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Patch Notes
note: some changes may not work without first cleaning the mod from your save.

Changelog 1.2 - 02/02/13
- Attempt at resolving Skyrim 1.9 "combatants not spawning" issue.
- Fixed an issue where the player could receive an extra Title message.


Changelog 1.11 - 02/02/13
- Adjusted combatant attack start.
- More fixes for 'Travels' add-on compatibility.


Changelog 1.1 - 30/01/13
- Delayed combatant attack start.
- Reduced Load Screen frequency.
- Improved enemy AI.
- Groundwork for 'Travels' add-on compatibility.


Changelog 1.02 - 16/01/13
- Fixed string errors in Messages.
- Set Rank Tracking Quest to "Complete" when final title is attained.
- Fixed issue where Sirollus could "get out the wrong side of bed".
- Fixed rare issue relating to Troll combatant in WH Arena.
- Fixed Message reference on plaque for final reward.

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Troubleshooting Q&A

Q: What could cause the game to crash to the desktop?
A: If crashes repeatedly occur, it is usually caused by one of two things:
1) Skyrim's limited memory allocation for the use of .esp (mod) files means using a lot of mods (especially large ones) will eventually cause the game to run out of memory and cause issues during gameplay. The solution is simply to use less mods.
2) The .bsa is conflicting with another archive from a mod using the same scripts/assets or otherwise failing to access it's data will cause the game to CTD in the front end menus. Try changing the load order first as the issue can sometimes cause "incompatibilities" between mods that would otherwise work together. If it still won't work, then disable other mods one at a time until it does.


Q: Why do I get a Steam Error when trying to download the mod?
A: This is a connectivity issue between you and steams servers during the download. Nothing to do with the mod directly. Contact Steam Support if it persists.

Q: Will this mod ever be on Skyrim Nexus?
A: Absolutely Not. Please do not ask for this.

Q: Where do I go to start the mod?
A: See 'Notes' above.

Q: I've not seen Adamantium in TES, is the blade lore friendly?
A: Yes, Adamantium was an ore type in TES III: Tribunal Expansion (and previous TES games), that could be used to make Adamantium Armor.
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Additional Credits

Voice Overs
Ilfhild - Brittany Morgan Williams[cni2.sfcasting.com]
Gerich - Ben Britton
Sirollus Carbo - Ben Britton
Hassel - Ben Britton
Honthjolf - Ben Britton
Doorman - Ben Britton
Faldan - Ben Britton

Weaponry
Design - ThirteenOranges, PrivateEye
Production - PrivateEye
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Follow Projects I'm currently working on via Twitter

If you like this mod, please try The Elder Scrolls Places and The Elder Scrolls Quests Collections, or check out my full Elder Scrolls Collection.
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DONATIONS
I can only continue to make mods with the generosity of the people who use them. If you enjoy my mods, please make a small donation via PayPal[www.paypal.com] to the_a1f@hotmail.com.
Any contribution of any size is welcome. Thankyou.
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Popular Discussions View All (8)
5
Dec 7 @ 12:25am
PIT not There
carlosbobato
11
Nov 30 @ 4:56pm
Nexus
Mr Pavalova
0
Nov 8 @ 5:41am
Titles
Koulikov
1,685 Comments
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Blueredstoneguy Dec 14 @ 11:01pm 
For some dumb ass reason it won't initiate the download when I subscribe...
My brother has it and it seems really good, but I can't install it :(

* As a side note I seem totally incapable of installing anything atm... F*cking bullshit.
Dalamite Dec 14 @ 3:07am 
Is this compatible with Bigger and Bolder: Windhelm? The mod doesn't really do much to the gray quarter besides adding some more houses, but it DOES add a locked door that can't be opened, presumably where the pit would be.
Fishywish Dec 9 @ 3:35pm 
Aside from the other comments that I've seen, my experience is purely positive and I love this mod! Keep up the good work.
Dirty_Jackal Dec 6 @ 9:22pm 
can i get names of all the weapons and armors thair are? i got 2 of the shields the blades from the tree elfs and the hammer from the paladins place am i missing anything or how do i get the others if i have missed them
Stilgar Dec 5 @ 4:23pm 
looks good
Iraq_lobster Dec 5 @ 4:31am 
When i travel to other province guys from this mod attack me(Paladins)
Twitchy Nov 30 @ 4:43pm 
@arsenyt You have to collect your payment from Sirollus before you can start a new fight.
Manus812 Nov 27 @ 11:25am 
All the NPC's in the Training Hall have gone missing
arsenyt Nov 24 @ 9:33am 
so, after I've finished the quest and I want to pick a fight, the Fight Announcer says that no fights are scheudled at the moment. He said it multiple times. What do I do?
Pvprod Nov 21 @ 9:54am 
Ok so Gerish doesn't seem to be in the trainning place?