The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

4102 ratings
Faction: Pit Fighter
 
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File Size
Posted
Updated
87.864 MB
Jan 9, 2013 @ 5:17pm
Mar 31, 2013 @ 12:00pm
9 Change Notes ( view )

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Faction: Pit Fighter

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In 1 collection by ThirteenOranges
An Elder Scrolls Collection
11 items
Description
Pit Fighter contains an all new faction to join, complete with NPCs, progression through the ranks, unique rewards and side quests.

"The Pit Fighters of Windhelm were once the city's proud Arena Team, known throughout Tamriel as The Paladins. Since the Arena in Windhelm was closed, the team has fallen on hard times, competing in underground pit fights to earn coin and renown as the great champions of the Arena they once were. Join their ranks, compete in Pit Fighting Arenas throughout Tamriel and challenge current Champions to earn the ultimate title, becoming a Legend of gladiatorial combat."

The Travels add-on is now available to download, allowing you to compete in fights and challenges throughout the other provinces of Tamriel, with new weapons, enemies and creatures.

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Features

- An all new faction to join.

- Compete in a variety of locations from Windhelms old Arena to Orc Strongholds and Smuggler fighting rings.

- New unique weapons from The Heavy Armoury's author, PrivateEye.

- Fight against a variety of opponents from one-on-one contests to fights against teams of opponents or dangerous creatures.

- Bet on (and spectate) fights in Windhelm's Old Arena.

- Lore friendly and consistent with the style and themes of the rest of the game.
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Notes

- Dialogue is fully voice acted to a high standard.

- The Pit Fighters can be found in Windhelm's Grey Quarter.

- You can spectate fights in Windhelm's Old Arena. Talk to the Doorman in the Dock's District.

- The above images contain some, but not all of the unique weapons/items available.

- This mod is Compatible with all DLC. No Prerequisites.

- Due to the start of this mod being in Windhelm, Open Cities Windhelm will not let you access this mods main features (the faction).
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Patch Notes
note: some changes may not work without first cleaning the mod from your save.

Changelog 1.2 - 02/02/13
- Attempt at resolving Skyrim 1.9 "combatants not spawning" issue.
- Fixed an issue where the player could receive an extra Title message.


Changelog 1.11 - 02/02/13
- Adjusted combatant attack start.
- More fixes for 'Travels' add-on compatibility.


Changelog 1.1 - 30/01/13
- Delayed combatant attack start.
- Reduced Load Screen frequency.
- Improved enemy AI.
- Groundwork for 'Travels' add-on compatibility.


Changelog 1.02 - 16/01/13
- Fixed string errors in Messages.
- Set Rank Tracking Quest to "Complete" when final title is attained.
- Fixed issue where Sirollus could "get out the wrong side of bed".
- Fixed rare issue relating to Troll combatant in WH Arena.
- Fixed Message reference on plaque for final reward.

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Troubleshooting Q&A

Q: What could cause the game to crash to the desktop?
If the .bsa is conflicting with another archive from a mod using the same scripts/assets or otherwise failing to access it's data it will cause the game to CTD in the front end menus. Try changing the load order first as the issue can sometimes cause "incompatibilities" between mods that would otherwise work together. If it still won't work, then disable other mods one at a time until it does.[/i]

Q: Why do I get a Steam Error when trying to download the mod?
A: This is a connectivity issue between you and steams servers during the download. Nothing to do with the mod directly. Contact Steam Support if it persists.

Q: Will this mod ever be on Skyrim Nexus?
A: Absolutely Not. Please do not ask for this.

Q: Where do I go to start the mod?
A: See 'Notes' above.

Q: I've not seen Adamantium in TES, is the blade lore friendly?
A: Yes, Adamantium was an ore type in TES III: Tribunal Expansion (and previous TES games), that could be used to make Adamantium Armor.
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Additional Credits

Voice Overs
Ilfhild - Brittany Morgan Williams[cni2.sfcasting.com]
Gerich - Ben Britton
Sirollus Carbo - Ben Britton
Hassel - Ben Britton
Honthjolf - Ben Britton
Doorman - Ben Britton
Faldan - Ben Britton

Weaponry
Design - ThirteenOranges, PrivateEye
Production - PrivateEye
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Follow Projects I'm currently working on via Twitter

If you like this mod, please try The Elder Scrolls Places and The Elder Scrolls Quests Collections, or check out my full Elder Scrolls Collection.
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DONATIONS
I can only continue to make mods with the generosity of the people who use them. If you enjoy my mods, please make a small donation via PayPal[www.paypal.com] to the_a1f@hotmail.com.
Any contribution of any size is welcome. Thankyou.
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Popular Discussions View All (22)
7
Apr 5 @ 4:03am
Compatibility with other mods.
eduards668
4
Apr 24 @ 12:24pm
Keeps saying "There are no fights at the moment" and it has been saying that for 2 days (in real time)
lol_what3
20
Mar 28 @ 9:08pm
PIT not There
Troppus
< >
1,860 Comments
jedimasterblake May 25 @ 7:03pm 
Whenever I go to a different place, Highrock etc., Gerich doesn't spawn so i can't fight.
Lost2Insanity May 25 @ 6:42am 
My refugee Orsimer from Orsinium thanks you for the opportunity to seek a good death.
Derann41 May 24 @ 4:13am 
ok this mod works to a point you walk into where the fighters gild is and tray and talk to anyone there and well you cant so what is wrong please ancer?
Delaron IX May 21 @ 6:24pm 
@Intel Pentium Fuck you...just...just...fuck you. I hate your kind of people
Derann41 May 16 @ 5:09am 
okay all the NPC's are egnoring me what gives?
Derann41 May 16 @ 5:00am 
so where do you go to start the Wuest and how do you start it?
Flowey May 6 @ 5:35am 
So this is pretty much just the arena from oblivion?
Oliver.Sosabowski Apr 30 @ 9:30am 
Make a guide in how to start the mod, "Grey Quater" isn't enough.
ʍouʞnoʎǝuoǝɯos Apr 28 @ 9:44am 
anyone know why no npcs are spawning in the training hall(gray quarter, Winghelm)?
gauntlett2009 Apr 20 @ 5:11pm 
daleb93, I have spoken with the peoples who created the 'WARZONES-Civil Unrest' and they say that the spawning issue is highly unlikely from their mod. Can you elaborate on how you believe it affects this mod please.