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13.984 MB
Jan 8, 2013 @ 3:43pm
Jan 16, 2013 @ 12:08pm
4 change notes ( view )
Description
A map made from scratch in the Hammer editor.

UPDATES: Prevented cubes being thrown over fizzlers. Moved/re-moved scenery to prevent several short-cuts to the exit.
12 Comments
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industrialzombie  [author] Jan 24, 2013 @ 4:06pm 
I have since indulged myself and bought a mouse... However my laptop is still incapable of speedrunning Notepad - let alone Portal! :)
atommalac Jan 23, 2013 @ 9:06am 
Nice map! Took me a while to find the solution. I don't understand, why don't you test your maps with a mouse? (not that i could've come up with that jump exploit) (you should fix that btw)
Tyronis Jan 21, 2013 @ 10:13am 
industrialzombie  [author] Jan 16, 2013 @ 12:10pm 
@Tyronis: Without a mouse it's really hard to find this kind of bug! :) Thanks for helping find these issues for me to fix!
Tyronis Jan 14, 2013 @ 3:51pm 
Speedran updated version in 26 seconds
http://www.youtube.com/watch?v=SOILR8Wh8vg
industrialzombie  [author] Jan 13, 2013 @ 3:17pm 
@Tyronis: Wow. Thanks for highlighting these two bugs - I'll post a revision tomorrow.
Tyronis Jan 12, 2013 @ 10:26pm 
Speedran this map in 20 seconds
http://www.youtube.com/watch?v=BYpGnH5XFxA
industrialzombie  [author] Jan 11, 2013 @ 3:41pm 
Thanks! I added a PlayerClip brush above the fizzlers to try and stop that, but I guess it doesn't stop cubes - I probably should've checked that! I'll replace the PlayerClip brush with an Invisible brush and upload a revision tomorrow. Thanks for the feedback - much appreciated!
extenz Jan 11, 2013 @ 2:42pm 
I just took the cube and threw over that, then over the second one and then I just completed it easily ! :D
industrialzombie  [author] Jan 11, 2013 @ 1:53pm 
Hmm, no. There's a solution with no cube-throwing or fancy jumping. Where did you throw it?