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There and Back Again
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Description
Two rows of interconnecting puzzle chambers, with intricate links between beginning and end... oh, and some acid in between. Because acid is fun!

Change log, v1.1:
*added autosave points using #BEEMOD
*replaced laser-driven or-gate controls with actual logic-gate items, also using Beemod.
*adjusted a couple of bits towards the end to stop players trapping themselves
*minor aesthetic alterations
6 Comments
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Zyg Jun 6 @ 12:27am 
Great map! I got carried away taking on the rows of turrets in unarmed combat (and then using the cube as a shield) before realising I needed to double back and activate the fizzlers. I wouldn't have minded except for spawning back at the sphere button/funnel puzzle (fun once... tedious when repeated multiple times).
kingkentuck Jul 1, 2013 @ 2:11pm 
Fun. Spent a lot of time on figuring out how to get the last cube by shooting through the grills. Almost went nuts.
Chirpy Apr 14, 2013 @ 8:51am 
Good fun
GraveNoX Apr 6, 2013 @ 8:40am 
Really good map!
EuroSong Mar 3, 2013 @ 5:37am 
Started off well, but the bit where you have to drop the sphere onto the button is frustrating. I tried for about 5 minutes: the sphere kept overshooting, or falling short. Even when it looked like I'd judged the momentum just right - the sphere seemed to roll around the edge of the button and past it. I gave up. Too annoying.
Knowing Smirk Jan 15, 2013 @ 12:57am 
That was a very well designed test. Much head scratching occured but also fun. Gonna have to follow you.