Portal 2

Portal 2

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6.004 MB
Jan 5, 2013 @ 4:07am
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In 1 collection by srs bsnss
Srs Bsnss' Hammer Maps
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Description
This was going to be a Hammer map, but then Hammer crashed and I lost the file, so I just forgot about it.

I found an old .bsp today and figured I might as well upload it, rather than the solely PTI prototype.
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18 Comments
Petutski Jan 24 @ 4:18am 
Nice logical map. Learn the rules, then execute. Thanks!
lfairban Oct 5, 2016 @ 1:02pm 
Cool. Sort of like a combination lock.
tu7650x Sep 5, 2016 @ 4:55pm 
Nice logic puzzle.
srs bsnss  [author] Aug 17, 2014 @ 9:48am 
Yeah, it's pretty tedious with those. Part of me wants to go back, but I don't know if it's worth it. Another change I'd make is to elevate that floor button so you don't accidentally walk on it and upset the cube.
quaternary Aug 16, 2014 @ 3:04pm 
Easier than it looks, lol. Nice idea behind the puzzle, but plagued with bouncing cubes as you know. Gave up and noclipped to reset one of the boxes :P
wildgoosespeeder Dec 13, 2013 @ 10:27pm 
DISCLAIMER:
Read my profile before reading the rest of my comment!

Tedious setup but satisfying finish.

Try my SP map?
http://www.steamcommunity.com/sharedfiles/filedetails?id=192976369
Try my COOP map?
http://www.steamcommunity.com/sharedfiles/filedetails?id=181160432
p0rtalmaster Sep 21, 2013 @ 12:38am 
Excellent work (albeit that it was of course a Puzzlemaker test modification which meant touchy cubes on not so touchy platforms, and also no full compile mode).

Now I can only wonder what the Hammer version was supposed to be like...
ThreeFingeredJack Jan 18, 2013 @ 5:47am 
Very clever! The platforms were a little jumpy, had to go back and reset a couple of times for it to work. Have you considered moving the walls in a bit? Shorten the distance between the platform and the receptor.
srs bsnss  [author] Jan 9, 2013 @ 11:50pm 
@daloboy
Yeah, I had a feeling someone was going to mention that. There's not really much I can do about it though :(