Total War: SHOGUN 2

Total War: SHOGUN 2

116 ratings
Enhanced Rise of the Samurai V1.11
Tags: Mod
File Size
22.790 MB
Jan 4, 2013 @ 6:45am
Jan 24, 2013 @ 7:55am
1 Change Note ( view )

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Enhanced Rise of the Samurai V1.11

This mod aims to enhance your RotS experience with new units, new buildings and balancing. It can be used in multiplayer campaigns. Current version is V1.11. More info is at

Soundfix is not required anymore.

This mod requires Rise of the Samurai DLC.

Feel free to comment on the mod.

New units
*Spear Samurai
*Naginata Samurai
*Sword Levy
*Spear Levy
*Pirate Mercenary
*Spear Attendants
*Armed Priests

Imported units
* Mangonels

New buildings
*The Blacksmith
*The Archery Range
*The Fighting Grounds
*The Pirate Hideout
*The Pirate Fortress
*The Sake Brewery
*The Tavern

*Nerfed Foot Samurai
*Nerfed armor for some units
*Cheaper to buy generals
*Levy units bigger size but weaker
*Longer until Realm divide
*Honour and loyality effects now applies to AI
*All RotS factions playable in custom battles
*20 more years
*Changed diplomacy attitudes
*More unit variety
*No technology researched at start
*Alliance now increases in value from 20 to 80.
*Realm Divide decreases in value from -10 to -60
*New unit-cards
*New mini campaign map
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Tea ❀ Jul 11 @ 7:17am 
Some excellent modifications here.
djlee02 Apr 4, 2014 @ 8:33pm 
@Taira no Kiyomori I love the all factions on custom battles but the unit cards ruin this mod. I would love it if you could make a seperat mod just for all factions.
blackdog284 Aug 12, 2013 @ 1:41am 
the unit cards kill it for me
KappaTron9000 Jul 27, 2013 @ 6:21am 
and if i win the campagin will i get the achivment?
KappaTron9000 Jul 27, 2013 @ 4:21am 
are you going to make better icons for the units?
Taira no Kiyomori  [author] Jul 24, 2013 @ 9:48am 
I am sorry, but no
jdb4202003 Jul 23, 2013 @ 2:55pm 
Can this work with other mods that effect the time in campaign>
-SCCP- Jul 23, 2013 @ 7:44am 
themiddled12 Jul 20, 2013 @ 9:38am 
/ \
Major *PL* Jul 19, 2013 @ 10:41pm