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SHARPE Calendar
File Size:
0.032 MB
Jan 1, 2013 @ 9:56am
Jan 1, 2013 @ 10:06am
3 change notes ( view )
Resource for modders
Doesn't do anything on its own! You only need to install this, if another mod says it needs this one.

Adds scripted calculations of date, time and the relative strength of celestial bodies (sun, moons and stars). Available from scripts and through global variables for use in the Creation Kit conditions system.

Useful for mods that want to use the strength of the sun (sunburn!), moons (lycanthropy?) and stars to influence magic effects or trigger certain events.
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deadandhallowed Aug 10, 2013 @ 3:30pm 
For someone staring up at the cloud cover and trying to see the moons through it, maybe you could add the phase (cresent, quarter, gibbous, full)? The numbers mean nothing to this lunarly challenged player.
[Dk] King Ebola-Cola (Hwolf6) Mar 11, 2013 @ 6:36pm 
I think you should make a simple standalone version that shows the date and time on the HUD.
RolandTigerfish Jan 7, 2013 @ 1:07am 
Hmm this is actually useful kinda... it at least brings some meaning to the arbitrary day and month the game spits out. this could make for better enemy encounters ie varriants on time tables and strength based on phases etc,