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The Companion Cube Test 06 - Excursion Funnel
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In 1 collection by Jade Emperor XII
The Companion Cube Test Series
8 items
Description
This chamber introduces the use of Excursion Funnels.

Always stick with your Companion Cube, remain in contact with your Excursion Funnel and have fun! (And don't get too carried away.)

Current Version: 1.2
8 Comments
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Jade Emperor XII  [author] Feb 10, 2013 @ 4:27am 
Update Notes for Ver 1.2

- Added into The Companion Cube Test Series Collection.
- Replaced all Angled Panels to Glass Panels.
- Added the Excursion Funnel to transport the Companion Cube.
- Removed all excess Excursion Funnels that is to assist you. (Trust me, 1 Excursion Funnel and a few Portal locations is good enough.)
- Replaced the Pedestal Button with Normal Cube Button.
Jade Emperor XII  [author] Jan 5, 2013 @ 4:58am 
Thank you very much =)
Eagleheart8 Jan 5, 2013 @ 4:46am 
Very nice one, really enjoyed it. Despite those turrets killing me twice because i failed to see the trap door behind me... :D Still kinda easy, but very fun to play.
Jade Emperor XII  [author] Jan 4, 2013 @ 7:57am 
Update Notes for Ver 1.1

- Extended the first room so that when you step out from the entry point, the turrets will not target you.
- Removed Pedestal Button to make the upward Excursion Funnel startup enabled.
Jade Emperor XII  [author] Jan 4, 2013 @ 7:45am 
If you die at the turrets, that is understandable. You just need a fast reaction for some certain area with turrets. The starting room needed some revision so I will correct that portion.
Magiker Jan 4, 2013 @ 6:56am 
There are too many loose and go all the way back points. The fun is gone after being three times dead. You could try to build some failsafe points.
Jade Emperor XII  [author] Jan 1, 2013 @ 12:45am 
I don't know what you mean.
richard_rejmer Dec 31, 2012 @ 11:09pm 
Introduces more bullshit than is sane