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PerfectGolf
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Genre: Sports
Platforms: PC, Mac, Linux
Languages: English
Posted
Updated
Dec 30, 2012 @ 5:42am
Oct 17, 2014 @ 12:31pm
Recent Announcements View All (10)
Perfect Golf Launches on Early Access.
PerfectGolf scheduled for Steam early access in late 2014 / Early 2015
Description
Release date: Late 2014
PerfectGolf is a next generation, indie developed, single player, multiplayer and MMO golf game. Built off of the Unity Engine, Perfect Golf provides a truly immersive experience centered on stunning visuals and hyper-realistic game play. The game will have practice, single player, and multiplayer game modes where you will be able to use our 'in-game' lobby and matchmaking system to go head to head.

With over 24 months of custom code development to create unique shaders and gameplay enhancing graphics, PerfectGolf takes computer golfing to a new level. Our graphics have already been used by tournament sponsors, TV Broadcast and golf ball tracking companies and our powerful course design tool (CourseForge) is used by the world's top real golf design company, Nicklaus Design, to help visualize and build their real courses. CourseForge will be released to the community so you will be able to make your own courses for use in PerfectGolf

What makes PerfectGolf different?

*The Creative Director of the game is a PGA golf professional,
*Geo-referenced courses giving real world sun angles, sun rise and set times,
*Real world weather integration with live data from worldwide weather stations,
*Real time 'emergent' physics engine - all forces such as wind and spin act on the ball in real time, we don't know where the ball is going to end up any more than you do when it's hit, it's not scripted behaviour just ...physics!
*First person mode allows you to drop into a free camera or walking mode and survey the beautiful environments at your leisure

PerfectGolf has been designed from the outset to be a community driven game with regular content and feature releases based on player feedback. It will be available on Steam 'Early Access' late 2014.

Popular Discussions View All (12)
3
Jan 19 @ 8:47pm
Price
ACey
4
Oct 29, 2014 @ 6:42am
Characters
ACey
3
Oct 19, 2014 @ 6:57am
Configurations (Cross-plateform)
ACey
548 Comments
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Perfect Parallel  [author] Feb 10 @ 9:55am 
Perfect Golf has released on Early Access. You can find it here http://store.steampowered.com/app/288140
mrikkert Feb 1 @ 12:56am 
Did I miss the early access or is that not available yet?
gustavo Jan 18 @ 4:35pm 
i thought sometimes and now i dicided to do something that i kinda cant day 22 the game will be available

hope this helps
gustavo Jan 17 @ 11:52am 
here are some cool things that you guys might like
-> https://www.youtube.com/watch?v=SbAJmNFJx1E the trailer
->email go see the date when the game goes up "only works for people who have been in the forum.
->the price of the game will be 19.99

hope this puts people up to the game
Tiberius_PP  [author] Jan 17 @ 5:29am 
The swing meter speed actually changes per club, but we can created a development system which makes it very easy for us to fine tune things like this so based on player feedback it wont be a problem to change if enough people want it faster. It's pretty unforgiving at higher levels even now though!
Mangar Jan 17 @ 3:06am 
can't wait to play the game - everything looks fine (just right for Links diehards like us), only possibly critical matter so far is the "too slow running" swingmeter.
VIAGRAsporting Jan 15 @ 6:13am 
mit mitte Januar wars wohl WIEDER nichts ^^ vllt später 'ironie off
Perfect Parallel  [author] Jan 13 @ 4:12pm 
There are no plans to charge for Course Forge when it is released. It will be Free DLC

We are down to items in the single figures to fix before release so on target for Jan Early Access

As to cost we are still thinking about it but it will be affordable.
gbnf Jan 10 @ 10:28pm 
Any idea what the early access is going to cost? Trying to figure out how much to put aside for this.
UzLessPrezident Jan 8 @ 11:04pm 
Will ... Course Forge Editor be an update if you buy Early Access...or will it cost money and be a DLC?