1474 ratings
Needlessly Complex
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Description
It all sounds so simple: solve the puzzle and move on to the exit. Until this happens. Now it isn't a hard test, but it sure is Needlessly Complex.

Revision 1: Fixed the early-escape part where you could escape within 30 seconds, also removed a part that could trap you like a rat in a cage, and added some additional useful stuff.

Revision 2: Fixed the portal-bumping exploit that allowed you to skip the complex part of the room, thanks to Justinian for pointing that out.
43 Comments
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Petutski Jan 19 @ 3:56pm 
"An error occured while downloading this map!"
Mevious and Zogor experienced this before. The problem relates to some maps released in 2012. Reuploading fixed the issue.

jez Nov 21, 2014 @ 4:32am 
This map can't be downloaded anymore! It says it's not available.
Jethro Q.Walrustitty Aug 11, 2013 @ 6:47pm 
I wouldn't have said it was overly complex, if anything it's one of the simpler puzzles i have played and thats not a bad thing at all. It was fun to play and I thought it was a well thought out test.
Sumeron  [author] Jun 21, 2013 @ 11:35am 
Hey there Zulway, first of all: thanks for playing and leaving a comment. Second: Complex is not necessarily difficult ;-)
ZulwayGodOfMercy Jun 21, 2013 @ 10:36am 
I had the same problem that some other people had where the ball would be dropped and I'd have to go and find it again....as far as the "Needlessly complex" part, I don't think that it was too difficult at all.
SKIR! | JESUS Jan 19, 2013 @ 2:14am 
no thinking required. Why do people upvote this crap?
LordBeDe Jan 13, 2013 @ 3:58pm 
Could be a bit harder.
Bob 1032 Jan 6, 2013 @ 1:54am 
Not too complex. It's a pretty linear puzzle. Doesn't require too much sideways thinking.
Pharaoh Jan 5, 2013 @ 4:16pm 
Ball can be left behind accidentally, just before the jump back to the upper hall. Then there is no way to get it back, or drop a new ball. Got stuck without a way to fix my dilemma.
laker9902 Jan 4, 2013 @ 10:44pm 
Nice room. I used portals to get back to the main room too. I like it when there are multiple ways (whether intentional or not) to solve a puzzle.