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Christmas Mod - Part 1
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141.096 MB
Dec 26, 2012 @ 3:33pm
Dec 25, 2013 @ 2:04am
9 change notes ( view )
In 1 collection by Solais
The Christmas Pack
11 items
Description
Christmas Mod Part 1 of 2.

Please download the other part, as both parts are needed for this mod to work.

For more information, see the collection: http://steamcommunity.com/sharedfiles/filedetails/?id=115931283
33 Comments
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man_en_noir Mar 18 @ 6:25pm 
Still my favorite mod! Only wish there was more Christmas music on the levels.
man_en_noir Dec 18, 2013 @ 6:56pm 
Yep you got it fixed. Or they did. Whichever works for me! Thanx!!!!
Simon Gaudet Dec 18, 2013 @ 11:41am 
Jewel: ok, the next level of my game ( when Sam fall in the middle of desert with nothing ): ok,

I test the level of man_en_noir, it's seem to load without problem too.

I don't try to load all the levels, but everything seem alright.

If I see another problem I will tell you.

Thanks for your fast answers!
Solais  [author] Dec 18, 2013 @ 11:19am 
Update went out. See if there's any other problem, I have no time to test.
Simon Gaudet Dec 18, 2013 @ 11:17am 
Happy to help. X3
Solais  [author] Dec 18, 2013 @ 10:46am 
Oh. Welp. I forgot something from the mod. I'll try updating it, hang on.
Simon Gaudet Dec 18, 2013 @ 9:57am 
I have the editor installed, I was not in the beta with the editor, so I change that, but still can't load the levels.

I try to take a look on the console when I try to load the level I can read in red that:

Cannot open file Content/SeriousSam3/Models/Enemies/Harpy/Debris/Beft_Hand.mdl

So? Some kind of problem with the Harpy?
Solais  [author] Dec 18, 2013 @ 7:48am 
Do you have the editor installed? If yes, are you in the beta with that too?

Also, does the console say anything what's wrong?
Simon Gaudet Dec 18, 2013 @ 6:41am 
I already use the publicbeta and I still can't load the levels :/

I try to 'remove' the beta and 'put it back', but nope still don't work.
Solais  [author] Dec 17, 2013 @ 10:59pm 
The new patch adds Christmas stuff, so I had to adjust the mod to accompany them. Hence the change in the trees, removing the ones that had a star on top so won't be confused with Croteam's Christmas trees, while I also created a non-christmas version of the new tree to be used on the levels.