The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

2617 ratings
Marriage Mod - To Have & To Hold
File Size
31.639 MB
Feb 14, 2012 @ 9:38pm
May 12, 2012 @ 5:23pm
16 Change Notes ( view )

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Marriage Mod - To Have & To Hold

This mod is designed to enhance the current marriage system in Skyrim; specifically the Wedding Scene at the Temple of Mara, fix various marriage related bugs (potentially an ongoing effort), and add mechanics to remarry. Ultimately, the goal of this mod, and others planned for the Marriage Mod series, is to bring the Dragonborn and their Spouse more close together and have a much more robust and interactive experience within the marriage system. Considered an overhaul of the marriage system in Skyrim; this mod will likely conflict with any other Mods that make changes to the Temple of Mara within Riften or “The Bonds of Matrimony” Quest as well, but should be Follower Mod friendly.

NOTE: Please read through the FAQ and Troubleshooting link below before posting issues with the mod

--Feature Summary—
1.) Marriage to a new spouse via death or Intentional divorce of old spouse.
2.) Fixes to the wedding ceremony and a reception afterwards with dynamic events depending on the Dragonborn’s completion of specific quests; Tending the Flames, Blindsighted, The Eye of Magnus, and Glory of the Dead.
3.) Three sub quests, which help aid the Dragonborn during the marriage events.
4.) A basic version of the “Dress Up” feature ( which will be part of a future marriage mod sub-titled “To Love and Cherish”) allows the Dragonborn to ask their spouse to change the default outfit they have on (the one under the equipped armor) to one of a hand-full of predetermined outfits.
5.) Fixes to various NPCs related in part to Marriage.
6.) The Dragonborn may now marry multiple spouses (to a Maximum of 11) with the help of the Aspect of Love. One can also easily locate each of their spouses with the aid of a new book, titled “Mara’s Tear”, which details each spouse’s location.
7.) The Dragonborn’s spouse(s) can now move to one of the four faction homes depending on completion of their respective Questlines.

NOTE: Please read through the FAQ and Troubleshooting link below before posting issues with the mod

--A more detailed Feature List can be found at the link below:--

--For more information about what the Marriage Mod series is planned to contain see the link below:--

--Suggested Mods (Tested to work with these mods)—
[replace with a collection] – to come!

--Update History (Change Log) & Currently Known Bugs:--

--Frequently Asked Questions and Troubleshooting Guide--
[ Please read through the FAQ and Troubleshooting link provided below, before posting issues with the mod]

As with any mod that is an overhall, like this one; it is recommended to perform a hard save in Skyrim before you begin using it. The hard save will give you something to fall back on in worse-case scenarios. Feedback is always appreciated (even if I can be very busy and slow to respond) and absolutely welcome. If you truly enjoy this mod please remember to give it an up-rating with green thumbs up.

--Special Thanks!--
foop - for helping beta test the mod and choosing not to remain anonymous.
AprilDraven - for making an awesome marriage mod logo for this mod.
Bakufu001 - for reviewing the mod in the video above.
Bethesda - for making such a masterpiece of a game.
You - for taking the time to read this!

[ Please read through the FAQ and Troubleshooting link above, before posting issues with the mod]
Popular Discussions View All (1)
Jul 27 @ 8:21am
Compatibility with HF
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MeowgiGod Sep 3 @ 2:25am 
@joeThinkStudio Hey man, I subscribed to your mod and really love the idea of it, except one problem... It's not working, and I know you probably get a lot of these comments saying this and you just direct them to the FAQ... But the mod just isn't working for me, nothing is triggering at all. What I think the problem is, is that I already had a wife before subscribing to the mod, is this the problem?
Starwind Sep 1 @ 8:32pm 
@Reborn I would imagine so seeing as it was in the Normal game, always has been so I can't see why it wouldn't be.
Antares Aug 28 @ 2:42am 
Thank you for this lovingly thought out and executed mod!
Option: I would really love to give my spouse and children some jewellery! Any chance of that?

Question: would it be possible to make “The Thieves Guild Followers” by kryptopyr compatible with this mod?
I could actually marry Sapphire with that mod but there was no bride dress, wedding feast or house and clothe for Sapphire!
Is there any chance of you two getting together and coordinating this? That would be beyond WOW!

And if you still upgrade this mod: could you please add Alessandra, an Imperial in Riften, Temple of Mara. Once (and only once!?) it worked with console command and she makes a lovely spouse!
Reborn Aug 27 @ 8:42pm 
lesbian marriage possible?
wolfman55us Aug 23 @ 11:59am 
For anyone having issues with the aspect of love, simple easy fix. move this mod to the bottom of your load order, or after any follower mod's or house mod's. If using loot, boss or other mod manager's just edit the load order for this mod. Yes, I got it to work with HF with it at the bottom of my load order.
Frontallist4361 Aug 19 @ 8:15am 
I luv it
Laggy Aug 3 @ 4:59pm 
where are the other people you can marry
minuterice Jul 26 @ 5:25pm 
How do you get the Aspect of Love to work?
The Abject King Jul 24 @ 6:32pm 
Well, just realized I'm a stupid and it's mostly because this mod is heavier in scripting than most, and with my other scripted mods, put the game over the edge. Oh well, re-subscribing.
The Abject King Jul 24 @ 12:58pm 
Yeah, it's my only marriage mod. Utterly hilarious, but I may try to find something else, since I can't start the game.. (Yes, I like the vanilla start, come@mebruh.)