2513 ratings
The Shaft
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Description
Observe your environment and think about the order things have to be done in. Have fun!
41 Comments
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SvS Mar 7 @ 1:08am 
Gut überlegt, schön zu spielen.
KptnJ Feb 21 @ 7:33am 
You may want to give the entrances to different rooms their own feel. Now most of the time I tried to remember what room contained what.

Most of the time test chambers/maps don't really feel like puzzles, they are more like labour you need to do before getting to the exit, and you can just autopilot through everything. The Shaft wasn't a particularly difficult as a puzzle, but for the first time in quite a while(outside Mevious maps, of course), I felt like I was solving a puzzle. Good job on that. It would be nice to have more puzzles among portal maps.
Asha Man Nov 5, 2013 @ 9:14pm 
The last time I wrote a comment on a map was probably for mevious, first map I really enjoyed in quite a while, home run.
ZulwayGodOfMercy Jun 21, 2013 @ 8:57am 
I was stumped for a while there until I realized that I hadn't explored all of the rooms. Once I got that out of the way, the test was simple, but not too easy. Nicely done.
[GWJ] kexx Jun 13, 2013 @ 10:47pm 
Navigation is really off puting. The puzzles are well crafted, but the navigation really set this one back for me.
PapuT May 8, 2013 @ 2:44am 
Nice
mikemoody Jan 30, 2013 @ 2:15pm 
Wow nice map. It had me going for a while, and I loved it, Thanks for the fun.
Try these 5 medium level maps from an online friend. (Bbeoggjay2)
(http://steamcommunity.com/profiles/76561198043279364/myworkshopfiles/)
LordBeDe Jan 13, 2013 @ 3:42pm 
Nice
raoulduke92 Jan 7, 2013 @ 9:11pm 
I liked how the test intertwined with itself especially with the top laser that was interesting. Not too easy, not too hard, and most importantly, very fun. Nice job!
Altar Ego Jan 4, 2013 @ 10:37pm 
Took me a while to figure the order, nice job.