The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

407 ratings
Chocobos Mounts and Followers 2.4.4
File Size
51.074 MB
Dec 23, 2012 @ 8:53pm
Jan 12, 2016 @ 1:49am
22 Change Notes ( view )

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Chocobos Mounts and Followers 2.4.4

5 Towns, 5 Breeds of Chocobos, 5 Colors

The Chocobos Mounts (60) are in the 5 Stables (Whiterun, Markath, Riften, Solitude, Windhelm) + IN the 5 Towns (only the Mounts with saddle); and around the towns...

The Followers Chocobos (14) are in the 5 Stables or near.

You can summon (9) Chocobos Mounts and -simple- Followers (the winged Chocobos) wherever you want.

You can easily DISMISS when you want with a "Spell tome:Dismiss Summoned Chocobo"

The Wild Chocobos (369) the world of Skyrim !

The Black summonable winged chocobo is in an other mod (with the music of the chocobos !):

Summon Blacks Mounts Chocobos with music

And my new mod Incubated Chocobos adds the ability to quickly incubate eggs of Chocobos with the fire of the forge, and quickly create a horde of baby Chocobos (5, 15, 50, 100 ...) that are following you as if you were their mother !

No DLC required.......Wark Warkk !....Kwak Kwak Bwark erk !


1) You must place the .esp at the bottom of the list in the Data Files when you launch the game to obtain the 10 books...(Normally, this is done automatically)

You can find the “Spell tome: Summon XXXX Chocobo” and the "Spell tome:Dismiss Summoned Chocobo" at Farengar Secret-Fire in Dragonsreach/Fort Dragon (Whiterun/Blancherive) or with an other Spell Vendor (ex: Sybille Stentor in the Blue Palace in Solitude).

Duration of the summon: 1 hour

2) You can only have one Follower at a time: if you want a different one, you need to dismiss the first one before you recruit them.

If telling the chocobo to Go away, etc (With message: “Your companion heads home”) doesn't dismiss him, or if you have lost the “active” Follower, you can try this:

Type “²” key to get into console, and type:

set playeranimalcount to 0

3) You can put in your Skyrim.ini (\ user \ my documents \ my games \ Skyrim \) the following settings (you can copy / paste the following):



These settings allow you to see all mounts correctly, whether your character takes his weapon out or not.

4) If you have lost the active Mount, you can try a Fast Travel.

Normally, the town’s mount’s chocobos automatically returns IN the towns…If not !, you can walk or run (with the chocobo), dismount the chocobo, mount a horse or….and make a Fast Travel…

****************************************BUGS or PROBLEMS**************************************************

The Chocobo can’t jump, fly or swim…

To turn easily,it is better to walk ! ...

If you dismount in the water, it is possible to swim in the air !! Solution: MOUNT AGAIN or SPACEBAR

When the chocobo is in battle, it approaches the enemy and just stand their and lets itself be attacked and it doesn't fight back (there is no animation in the game for the chickens/chocobos to fight)

With Amazing Follower Tweaks , or other mod with followers, if problem to dismiss the followers, you can uncheck this mod (AFT or other) in the Data Files when you launch the game


Thanks to Vie101010 for the meshe (based on the original chocobo model in Final Fantasy 10 of Square Enix) and messiasmummo for the texture of the Gold Chocobo (with wings)

Free sounds for the followers

Nikitaa for the meshes and textures of the 5 breeds of Chocobos (without wings)

gg77 for the structure of the mod, the modificated skeletons of the Chickens/Chocobos, the music addon, the feathers and the nest (based on the models of the vanilla game), the textures of the yellow, blue, white, brown, red, green, black, silver, purple chocobos with wings (based on the texture of messiasmummo), and for the scripts for dialog options .

******************************************Music of the Chocobos***********************************************

If you want the Music of the Chocobos when you mount...

1) There is my mod:Summon Blacks Mounts Chocobos with music on the NEXUS[]; On the Workshop/Steam

but there is a -little- problem: the chocobos AND the horses have the same music...

2) You can download my Add-on to this mod: Music when mounting Chocobos (ONLY on the NEXUS site of the mod []); but with the same problem...

Final Fantasy - Chocobo theme Orchestra []

3) you can choose your music with this mod (I have try, it works perfectly, with the same problem !):

Music when mounting by Bagserk [] (Not to have ”File not valid” when you convert the mp3 to XWM file with MultiXwm by Vikichan [] ; you must put your mp3 in C/Program files)

->->->->->->->->->->->->->->->->->->->->->My Mods<-<-<-<-<-<-<-<-<-<-<-<-<-<-<-<-<-<-<-<-<-

Only on the Nexus (because this mod contains an esm) you have my mod

The World Tree of Skyrim []


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Shimozukachi Jan 12 @ 1:37pm 
can it turn better than a rocket powered, filled shopping cart?
KEYBOARD MASTER Jan 9 @ 1:44am 
is it faster than a horse
Mako_547 Oct 20, 2016 @ 10:08pm 
could you maybe change their wings? th whole 'wings always raised' thing is kinda putting me off this one.
Dariken Jan 7, 2016 @ 3:03am 
So the followers don't fight?
aipommaster123 Dec 30, 2015 @ 3:03pm 
got stuck on chocobo
Tanuto Dec 22, 2015 @ 6:57pm 
@Mako_547 There is one in there. Keep looking.
Mako_547 Dec 22, 2015 @ 5:00pm 
Zumoku Dec 8, 2015 @ 12:53pm 
pretty cool, i like it all but there is Waaaaaayyy to many of them. I got tons of lag coming up on whiterun, cause theres like 50 of them in the field.
Mosstone Aug 27, 2015 @ 7:11pm 
Alright, then many thanks... but no promises -_-
gg77  [author] Aug 26, 2015 @ 8:58pm 
Yes, no problem....if you improve this mod, show me the result (to eventually put it online)