43 ratings
Watchman's Keep
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Content: Maps
File Size:
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41.218 MB
Dec 23, 2012 @ 11:49am
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Description
A challenging singleplayer/co-op map set inside a medieval keep, featuring mostly interior gameplay and lots of self built custom assets. Recommended to be played on Normal difficulty unless you're an experienced player.

Story:

|||| NETRICSA STRATEGIC DATA ||||

Ah, the fabled Watchman's Keep.

I admit your idea of hiding in a wine barrel until those troopers left perhaps wasn't the best one, but at least we gained sneaky entry into the keep. If you like a bit of history, I'd gladly recall a few things for you. This keep is located on the French-Spanish border, and is called Watchman's Keep due to the constant border watch operations scheduled here...but there is another reason. While this keep is rather small for a military outpost, it also houses a popular chapel of one of the Saints, a certain one called the Watchman by his pilgrims. As such, the keep has had a small priesthood of its own maintaining the chapel, as well as being used by the militia for border checkouts.

This is a fairly rich keep, Sam. The gold and loot from the Muslim wars was often transferred here for safekeeping before being sent into the neighbouring kingdoms, so you'll probably see a number of holy artifacts and Christian relics scattered around, particularily in the priests' quarters. Perhaps we should check them out and see if there is anything of use to us around there.

We came here because a certain relic in particular, which probably rests in the chapel of the Watchman, is causing a strong time disturbance. I believe it's connected to the Holy Grail we sought earlier in the Grand Cathedral; it would be good if we could restore any lost artifacts from this period before moving on to Sirius. If Mental has manipulated them, we could face pretty grave consequences when...or rather if, we get back to the present.
Explore the keep freely, I have a feeling we will be here for a while.


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CREDITS:

Mapping and all design by Finzy (me)
Peace music "Shaolin's Cave" by Nixdorux from OCRemix.org
Fight music "The Skies Hold No Angels For Us" by audio fidelity, Level 99 from OCRemix.org
"Fear of Haze" secret music track by Joshua Morse from OCRemix.org
"Might of Baron" final battle music by audio fidelity from OCRemix.org
Diggin' It Skull Route secret music from Crash Bandicoot 2: Cortex Strikes Back
19 Comments
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erniem1970 Aug 4 @ 3:43pm 
i already did all of that. I had my friend try on his computer and it does the same thing.
FunkyFinzy  [author] Aug 4 @ 4:08am 
Try verifying the game cache or resubscribing. The map doesn't require anything else so it should load ok on its own.
erniem1970 Aug 3 @ 9:09pm 
When I try to start this map it says "Ubable to load level". How do I fix that?
Аксемиран Apr 27 @ 4:05am 
Кульная мапа
smikauskas Jan 21 @ 9:42am 
i have Serious sam HD: the second encounter + Legend of the beast DLC. unable to load level . Why?
[TAHG] The Alien Hunter Nov 17, 2013 @ 8:35am 
Not enough enemies (sarcasim)
Kt Jul 18, 2013 @ 11:52am 
a very nice challenge has made really fun
NerdFerguson Jul 8, 2013 @ 3:30pm 
This is hard as balls
Lavama Jun 26, 2013 @ 6:43pm 
Pretty good map. There's still a crap ton of secrets and stuff I've gotta get, but it works well.
Sebo Haz SweG Jun 18, 2013 @ 9:59am 
Really great map! Keep up the good work!