Sid Meier's Civilization V

Sid Meier's Civilization V

1,015 ratings
Discworld (map)
 
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0.007 MB
Dec 21, 2012 @ 7:16am
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Discworld (map)

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Description
A semi-accurate representation of Terry Pratchet's discworld, although the counterweight continent is a bit squashed.

The starting points available are as follows: Ankh-morpork, Krull, Uberwald, Al Khali (capital of Klatch), Borogravia (although this was moved slightly, so as to not be so close to Uberwald), Howondaland, Hunghung (Agatean empire capital) and Bugarup (Fourecks capital).

Note: You will need to install Whoward's Random Start position mod, else you will always start on the Howondaland starting hex. Download from http://www.picknmixmods.com/mods/7e13a2af-694a-4dd8-b381-4395cb458ee5/mod.html, and simply put the file into your Documents, My Games, Sid Meier's Civilization 5, MODS, Random Start Position (will have to create this folder).

The map is designed to be played with 8 players, although it is a large map (default 10 players). There are no starting positions for city states, so you may want to play without them or they might steal all the good city spots.

Resources are fairly sparse, although each civilisation starts with a "legendary start".
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115 Comments
The Element Dec 27, 2016 @ 4:27pm 
nope
ДЖ'Tomstah King O ' Rebels Dec 24, 2016 @ 9:43am 
Umm noone's going to comment about a turtle with a giant disc world on it's back...?
PhonyShoemaker Sep 25, 2016 @ 1:30pm 
by gods, thank you
brynnstone Jan 2, 2016 @ 3:59pm 
Looks great!
Sauly2 Salate Nov 28, 2015 @ 6:09am 
Is there any way to make dragons spawn in that one mountain? or planes or something idk
terran Nov 18, 2015 @ 4:24pm 
now we need the civs from the books. I'd like a one city challenge with ank morpork
Venusaisha Oct 19, 2015 @ 3:08pm 
map dose seem unbalanced with barbarian placement n player placement little bit oddball. resources seem pretty limited and not abundent,think map could be bigger to fix these by adding more space. like maybe make diskworld v2 ?
A Soviet Monk Aug 7, 2015 @ 12:07pm 
@GNU there is a script you can donwload and then the steam workshop will work
GNU May 31, 2015 @ 2:31am 
Could you perhaps release this mod outside of steam workshop? We poor linux users can install mods but not download them from the workshop. :(
andrewhcit May 13, 2015 @ 12:48am 
I like the map overall, but one of the most annoying things about it is the tiles surrounded by mountains that inevitably get filled with barbarian encampments that can't be eliminated without paratroopers. And because there's nowhere else to put the spawned barbarian units, they suddenly pop up in the middle of a civilization's territory every few turns, all game long. Filling in those holes would improve gameplay a lot.