Sid Meier's Civilization V

Sid Meier's Civilization V

91 ratings
Masters of the Earth
 
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14.959 MB
Dec 19, 2012 @ 10:56pm
Feb 11, 2013 @ 12:41pm
16 Change Notes ( view )

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Masters of the Earth

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In 1 collection by StarMan_Dx
Pony_Dx
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Description
Long long ago, before Equestria and the reign of Celestia existed 3 tribes of ponies. The Pegasi were the masters of the weather, making sure the weather was nice and perfect to grow food. The Unicorns were masters of the Sun and Moon, using their magic to bring night and day. The Earth Ponies were master of the dirt, responseable for growing food for all ponies. All 3 tribes lived in peace until a bizzare blizzard came to their lands. Food grew scarce, the 3 tribes fought with each other. It was decided that they would leave their lands and find a new home for themselves. Chancellor Puddinghead, leader of the Earth Ponies led them to what would become Equestria, naming their new land, Earth. The Earth Ponies were not alone as the other tribes had laid claim to the very same land. It was not until they could put aside their differences that they could stop the blizzard from claiming there new land. Thus is the story of Equestria's founding.

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Due to whatever is wrong with Steam Workshop I've been unable to upload my updates for BNW, probably due to the summer sale event. I've uploaded all of them to mediafire so please download from there. When Steam Workshop finally lets me upload again I'll upload them to steam again. As such I will not update the mediafire files.


http://www.mediafire.com/download/055i7t334tf490c/Masters_of_the_Earth_(v_11).rar

Update notes:
Added new AI flavors for BNW
Added new city names.
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The first of the Hearth's Eve factions is finally done!

Adds the Earth Ponies, led by Chancellor Puddinghead and also Smart Cookie. Replaces the Aztecs.

New Trait, Masters of the Land. The Earth Ponies are masters of the land. Hill improvements have no upkeep, all other improvements half. All Farms, Fishing Boats, Pastures, and Plantations provide +1 food. Due to the blizzard, food is still scarce and the Earth Ponies suffer 10% more unhappiness from Pop.

New Unit, Smart Cookie Farmer, replaces the normal Worker. Smart Cookie motivates the earth pony farmers to perform better, making them work 10% better and giving them +1 movement.

New Building, Stackable Farm, replaces the Granary. The Stackable farm gives +1 food, and +1 food for each cow, citrus, truffles, banana, deer, and wheat worked.

My LIttle Pony: Friendship is Magic and all likeness are owned by Hasbro Inc.

Won't be doing custom models, blah blah blah, same thing I say for my other mods.

Vanllia versionis up.
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148 Comments
twisprkl Apr 23 @ 2:48am 
Best pony mod! I always play as this race. Don't mind the trolls, these kids need some special attention.
stormfirewolf Apr 14 @ 9:06am 
Thanks for your mods. :)
StarMan_Dx  [author] Apr 1 @ 6:21pm 
Wow, AttackHelicopter, you're the most inventive of the bunch. Too bad thats the extent of that creativity. Thanks for feeding me, you enabling ass hat. Why do you have to enable people? What kind of help are you doing enabling people? Good god, you didn't have to say a single thing, but here you are enabling. You must be lonely.
AttackHelicopter Mar 30 @ 7:05pm 
Hey nice job feeding the trolls fuck face. Cant you ignore something instead of feeding the hate you are getting??
StarMan_Dx  [author] Mar 30 @ 9:25am 
@mrlawfer, Earth ponies grow food better than anyone else. Thats the point. That was/is their function in the show. Thats the theme. Theme comes first. If food is to be produced, they produce it better. Also, about worker speed, what does it matter if so few projects require more than 10 turns to complete (you play on normal I assume?) Faster workers means things get done quicker.
I have horses as a requirement for alot of the pony mods I've made. You need ponies to make them, and breathes life into a resource that is dead pretty early in the game. That is never going away. Also it stops you from building them in mass.
I can't create my own abilities for civ factions. They have to be present in the database. If something isn't there, I can't use it. It was true when I made these, dunno about nowadays.
I wouldn't call this one the best, or near best. It does the job. I'm actually happy how it plays in the hands of the AI, as it is very strong and dominating even though they shouldn't.
mrlawfer Mar 28 @ 11:53am 
Also, with all of the food buffs, why are the ponies starving from the blizzard? WAT.

Seriously though, this is so close to being an amazing mod!
mrlawfer Mar 28 @ 11:51am 
This would be the best brony mod out there with just a little numbers tweaking. 10% faster work speed? What's the point when so few projects require more than 10 turns? Why the stackable farm when you already have +1 from plantations? That's redundant. And why does nearly every brony mod have something to do with food? It's very hard to modify food without creating a broken civilization like this one.

I'd kill the extra movement and make the worker 25% more effective or kill the increased speed entirely and just make it move three spaces, remove the bonus to farms and plantations, and remove the horse requirement for the stackable farm.
StarMan_Dx  [author] Mar 19 @ 8:12am 
Happy I missed that one. Copy/pasta trolls are so inventive.
Scotland Ball Feb 9 @ 1:47pm 
look at this brony faggot
StarMan_Dx  [author] Jan 14 @ 5:46pm 
You're easily offended and now a liar. Sooooooooooooooooooooooooooo.

I was right about you. And *yawn*, your juvenile trolling tactics are boring.

So now you're easily offened, a liar, a cloest brony, and boring. Wow. And you came here to insult me, but yet we find out soooo much about you!