Stellaris

Stellaris

635 ratings
No Default Species - Ironman / Achievement Compatible (Any Version / Any DLC Combinations)
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Sep 22, 2017 @ 2:37pm
Nov 16, 2023 @ 8:51pm
29 Change Notes ( view )

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No Default Species - Ironman / Achievement Compatible (Any Version / Any DLC Combinations)

In 1 collection by Teal
Teal's Ironman Collection [Overlord / 3.x]
23 items
Description
Compatible with any version
Compatible with any DLC combinations
Ironman / Achievement Compatible

This is a simple mod that removes all default paradox species (preset empires) from the species creation screen. This means that all the species you meet in the game will be randomly generated, or of your own making.

Ironman Compatible: Does not stop you from getting achievements.
For any version, and will work regardless of what DLC you own.
275 Comments
Blyat Feb 7 @ 12:58pm 
It's true, after disabling the mod and starting a new ironman the crisis still doesn't spawn. Neither does the Khan

I guess it's just paradox being paradox
Teal  [author] Feb 6 @ 11:01pm 
@Blyat - this mod is like seven blank text files that overwrite some config text files, they cannot affect game code so no, it's not this. It would be a bug in the tech beta unrelated to this mod.
Blyat Feb 6 @ 8:09am 
Seems with the new tech beta this mod inhibits crisis generation :"(
It's 2400 and still no crisis at all
Yes this is the only mod enabled
Miiaboo Nov 27, 2023 @ 9:26am 
So after having uninstalled the game, then reinstalled just now, I went to see if the humans1 issue is gone.

It is! But now I am stuck with United Nations of Earth and Commonwealth of Man as default empires that I can't remove.

I don't have any other mods installed at all either.

I just can't win Q_Q
Teal  [author] Nov 19, 2023 @ 3:53pm 
@Furuchi go to the mod folder of the mod you want to change (you can click on the '...' next to the mod in the launcher to open the folder it's in) - look for a 'prescripted countries' folder and go in there and you'll find text files that contain the 'default' ones to create - just open the text file, delete the text and save. Of course every time the mod updates you'll have to do that again :)
Furuchi Nov 19, 2023 @ 3:50pm 
I see. I tried looking trough the mod files to try and deactivate those but i wasn't able to figure it out
Teal  [author] Nov 19, 2023 @ 3:47pm 
I don't think that's really possible @Furuchi, I can't predict/know what files other mods will add to be able to overwrite them - also it would only work if my mod was after them in the load order anyway, so a few issues in the way there.
Furuchi Nov 19, 2023 @ 3:38pm 
hey thanks for update this mod is great to have some variety in many runs.
could you make a mod to remove other mods default empires? like ethics and civics bug branch
Teal  [author] Nov 16, 2023 @ 9:18pm 
Updated for Astral Planes
Miiaboo Nov 10, 2023 @ 4:13pm 
@Teal I tried the fix you suggested! Didn't work though ._.

I then tried to re-install the game... Did not work.

I then unsubscribed from all mods, resubscribed to this mod, still have humans1 at the bottom of the empire list.

I have no idea what went wrong. But thank you for the help!