57 ratings
Last Tests - Part 2
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Dec 18, 2012 @ 8:27am
Dec 20, 2012 @ 12:03pm
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Last Tests - Part 2

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In 1 collection by Michelle :3
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12 Comments
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P-Bodeh Dec 22, 2012 @ 6:07am 
i'll try ^^
Michelle :3  [author] Dec 22, 2012 @ 3:41am 
what? The cube? I say not how you get it, but it works! maybe you're thinking too complicated.
use the button!
P-Bodeh Dec 22, 2012 @ 3:17am 
how?
Glenn Dec 20, 2012 @ 2:07pm 
ofcourse, what's the point of a puzzle if you have the answers told right away. I'll be looking foward to future maps.
Michelle :3  [author] Dec 20, 2012 @ 2:01pm 
yes but that's good too, otherwise it would be boring
Glenn Dec 20, 2012 @ 12:33pm 
That's better. Now players shouldn't have a single problem solving it, apart from ofcourse figuring out the answer wich is the point.
Glenn Dec 20, 2012 @ 12:08pm 
I'll check it asap
Michelle :3  [author] Dec 20, 2012 @ 12:05pm 
@Malvodion: Better? Or not?
Michelle :3  [author] Dec 20, 2012 @ 10:54am 
@Malvodion: i connect the fizzler and the buttons and i will fix the bug by the button...
thank you that you have reported about the bug
Glenn Dec 19, 2012 @ 9:35pm 
@lemonhund: This is a pretty nice map with a simple puzzle, but... You should add marks for the fizzlers and buttons, while the puzzle is easy, actually seeing what you have to do is not. Also The roof prop can block the players when it's trying to get to the final button, to open the exit door, and make it fall into the goo. You should fix that. And also: This is mostly cosmetic, but you should recheck several walls, for example one of the portable floor tiles is floating.

Overall, it's not a bad map, but it needs more work.