The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Knights of the Nine - Battlemage (Dawnguard Edition)
 
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Category: Armor, Dawnguard, Weapons
File Size
Posted
Updated
26.369 MB
Dec 17, 2012 @ 6:16pm
Dec 20, 2016 @ 10:38pm
8 Change Notes ( view )
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Knights of the Nine - Battlemage (Dawnguard Edition)

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Description
Description
This is an update to Maty743's Knights of the Nine Battlemage mod, making it Dawnguard Compatible, as well as some minor tweaks and updates.
http://steamcommunity.com/sharedfiles/filedetails/?id=76453689

Rumors have been circulating around Dawnstar, that the Vigilants of Stendarr recently discovered a set of holy artifacts from a long forgotten group of crusaders. The rumors state the Vigilants are holding them back at their Hall, south of Dawnstar (See Screenshot). Recent travelers have reported feeling a sinister presence can be felt near the Hall, as if someone or something was watching.. waiting. Curious about these rumors and traveler reports, you move in to investigate. If these reports are accurate, can you recover the artifacts before they are lost forever?

Armory is NOT accessable until you are level 10+

NOTE: While there is a female version to this armor, and females can wear it, it's incomplete. Only the Male version is complete at this time. The female version is mainly a placeholder

Installation/Uninstallation
Nexus Mod Manager recommended, but not required.

Manual Installation - Extract contents into your Skyrim Special Edition/Data folder
Manual Uninstallation - Delete KotN Mage.esp and KotN Mage.bsa

New in Revision 7 (Version 1.9.5)
- Unenchanted armor version now available. Once you find a certain journal with detailed information on the armor, you'll be able to craft it at a forge
- All armor (aside from the hood and cloak), require the Steel Smithing perk now. The armor is steel based, so naturally should require you know a little something about working steel at the forge.

CREDITS
Maty743, for his epic work with the Knights of the Nine mods. If you like this mod, be sure to visit Maty's version, linked up top, and throw him an endorse for his work!
This update is uploaded with permission from Maty743

Don't forget to check out Maty's Knight's of the Nine! KotN Battlemage is considered a Sub-Mod to this, although it's not required.
http://www.nexusmods.com/skyrim/mods/18114/?

Thanks to Zenl for use of his cape mesh as a base.
http://www.nexusmods.com/skyrim/mods/11784/?
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106 Comments
NIGHT WOLF COURAGE Aug 4 @ 8:25am 
can you make a crusader guild?
Daggerfield May 15 @ 2:06pm 
got it thx
Solaris  [author] May 11 @ 1:52pm 
Daggerfield
trap door in the ruins. Look near the fireplace. Also, make sure the mod is enabled. This mod is made to work Dawnguard, so that shouldn't be a problem. Also, the building must be in ruins. Before it gets attacked (pre level 10), the basement's not accessable
Daggerfield May 11 @ 1:36pm 
i am above level ten and i went to the hall but i can not find the armor location where is it also i have dawnguard so that might not helped i just do not know
commander blander Apr 12, 2016 @ 5:32pm 
walk up to the club in this someone needs to make a club mod
Solaris  [author] Apr 5, 2016 @ 10:35pm 
trap door in the ruins. Look near the fireplace
this hall is broken by vampire °° nice
Cadeus Feb 20, 2015 @ 7:05am 
good*
Cadeus Feb 20, 2015 @ 7:05am 
Looks god