"Don't do anything stupid without me!"
The assertive support build focuses more on Voltar's healing abilities than his offensive ones.
When to use it:
- If your team consists of squishy characters.
- If your team consists of a tank that is easy to bring down (Pretty much any player that doesn't know how to play as a tank).
- If you play with friends who know what they're doing.
- If your team is getting pushed back hard early on.
1. Drone Army:
This item is always useful to have. By increasing the amount of droids you have, you can increase your damage output while still maintaining your support role in the group.
2. Weaponised Hull:
Because this build focuses heavily on support capabilities, you may become an easy target if you're left alone. Having weaponised hull with at least 3 drones by your side allows you to inflict massive damage to your chaser, possibly getting them to back off you. You might even get an assist/kill out of it!
3. Warpgate Overdrive:
Since blowing up your drones will be your main damage dealer, getting Warpgate Overdrive will help you make sure you'll be able to defend yourself better by getting your supply of drones 25% faster.
- A different option can be "Dark Matter Shots" instead. If you ever got blinded in this game (or any other MOBA game, really), you probably know why. We are afraid more of what we can't see than what we can, so if you manage to get far enough, your chaser might give up without even knowing that you only have ever so little HP left.
1. Energy Drink:
As I've mentioned countless times already, this build is all about healing and supporting your fellow 'nauts and droids. The energy drink item will allow your healbot to stay in the battlefield longer and take more damage before going down, making it extremely useful when assaulting a tower.
2. Overheal Potion:
Healing is all nice and well, but healing too slowly might not be enough to save you or your friends. This item will make each 'tick' (Heal rate = 60, that means 60 ticks per minute. In other words, the healbot will heal once every second) heal more, making the healbot that much more effective.
3. Hydraulic Sugar Dispenser:
Every second without a healbot during an attack is a dangerous one, since in most cases you won't be able to support everyone at once. The HSD will make sure to minimize that vulnerable time.
- If you think your team is doing well, you can buy "Turret Add-on" instead. This will turn your healbot into a terrific area denial weapon. It can also help greatly when assaulting turrets as it makes enemy 'nauts back away while destroying any approaching droids.
1. Dreams of Greed:
Always a good choice. Try to buy it early in the game. As mentioned before, you will get solar for anything you heal with your healing wave, and since this particular build's items are quite expensive, you can use any increase in solar income you can get.
2. Happy Thoughts:
I hope I don't need to repeat myself by this point. You are here to heal, so you might as well do it as good as you can.
- Alternatively you can go for Euphoric Thoughts. It's a little bit more expensive and has only one level, but it'll increase your healing by 4. If you want, you can go extreme and buy this ALONG with Happy Thoughts [13HP (+10 over time)heal per shot? Yes please!]
This will allow you to move back a bit and, often, give you enough space between you and your target to avoid getting hit by any explosions hitting them. It'll also give you more of a head start should you need to run away from danger.
- As mentioned just one paragraph ago, you can go for Euphoric thoughts instead.
- You might also replace this item with "Psychokinetic Replusion", to give yourself some breathing room if you get chased. Note that you should NOT choose this item if you use "Dark Matter Shots" to blind your chasers. If you're close enough for your shots to push them back, you're close enough for them to continue chasing you.
1. Space Air Max:
Voltar is slow moving and can easily get hit repeatedly by chasing opponents while running away. This extra speed will come in handy in those situations, and it'll also allow you to get back in to the fray faster after buying items/dying.
2. Solar Tree:
Get 2 solar instead of 1 every few seconds. It's terrific in long matches, so it's wise to buy it very early on.
From here you have two options, pick one that best suits your current situation and play style.
3. Power Pills Turbo:
This will increase your health by up to 90 points, which is critical if you're having a hard time surviving or are facing hard hitting opponents.
Honestly, your purchase order should vary according to how the match unfolds. Getting pushed back? Upgrade your healbot and healing wave. You're right outside the enemy base? Get those droids to full capacity and wreak havoc upon anyone who steps outside safety.
However, here are some tips that might help you decide what to pick:
- Try getting Solar Tree, Dreams of Greed and Suicide Drones as early as you can. Yes, this is a support build, but your suicide drones are your only way to defend yourself against enemies, killing critters for HP and solar and who knows, you might get a lucky kill or two. Dreams of Greed and Solar Tree will net you some nice cash for you to spend later on in the game.
- After buying the Healbot, try to get make it as effective as possible. I usually go for Overheal Potion, then Energy Drink, then whichever last item you picked.
- Remember, this is a support build. After getting the Suicide Droids, focus on improving your healbot and healing wave first (perhaps buy Droid Army somewhere mid-game to keep up with the opposition. Don't forget the generic items as well!).
- When attacking a turret, throw a healbot and keep healing your droids and fellow 'naut. With any luck your fellow awesomenaut will bring down the turret with your help (and the droids') faster than you can say "Extraterrestrial interplanetary scrap exchange company". (Take a look at the screenshot on the left!)
- After helping your friends in a teamfight with your healing wave and healbot, you can send your drones on a suicide misson to make sure the opponent doesn't escape and you get a nice sum of cash for those shiny new shoes you wanted to buy.
If you want to take a more active role in battle, you can try the more aggressive build suggested in the next chapter!