The Elder Scrolls V: Skyrim
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Enhanced High-Level Gameplay
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0.174 MB
Feb 14, 2012 @ 10:04am
Nov 30, 2012 @ 11:27pm
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Description
This mod expands upon Skyrim's late-game gameplay. Many enemies in the game do not have levels higher than 25-30, which means that the game's difficulty can drop after level 35 - right when the player is getting strongest! This mod adds a large quantity of enemies to Skyrim's autoleveling system for level 25+.

With these higher level enemies available in most regions, the game will continue to be a challenge in the later levels without needing to increase the game's difficulty setting.

If you like this mod, please give it a thumbs up! If you really love it, you can donate here: http://tiny.cc/kiasv

Release notes:

Version 0.9:
- NEW! Official full Dawnguard support added. You'll need to install this add-on: http://steamcommunity.com/sharedfiles/filedetails/?id=111013106
- Minor mod cleanup with TES5Edit.

Version 0.8:
- Removed 'Void Dragon'. This mod now has full compatibility with Deadly Dragons or any other dragon mod.

Version 0.7:
- Slightly increased damage of level 45+ Melee Bandits, which was capped by 100 Weapon Skill.
- Added Bandits from levels 50-60.

Version 0.6:
- Added Dwarven automatons from levels 30 to 50.
- Added Falmer from levels 40 to 50.

Version 0.5:
- Added Trolls from levels 30 to 50.
- Added Frostbite Spiders from level 20 to 30.
- Added Chaurus from levels 30 to 40.

Version 0.4:
- Changed mod name to 'Enhanced High-Level Gameplay' to accurately reflect what the mod does.
- Added Bandits from levels 40-50.
- Added a level 60 dragon, the 'Void Dragon'. These will start to show up around player level 54.

Version 0.3:
- Added Draugrs from level 40 to 60, 'Draugr Demigod'.
- Added Giants from level 40 to 60.

Version 0.2:
- Added Bears from levels 20 to 50.
- Added Wolves from levels 10 to 30.
- Added higher level Bandit Bosses, up to level 38.
- Fixed an issue with Bandit Wizards, they will now appear.

Version 0.1:
- Added Bandits from 30-40, 'Bandit Elite'. For reference, Skyrim's current maximum level Bandit is 25.

Skyrim Nexus Link: http://skyrim.nexusmods.com/downloads/file.php?id=14449
411 Comments
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StickFigureMasterDX May 18, 2013 @ 8:46pm 
Thanks for making this, the crappy auto-leveling system is definitely one of my issues with Skyrim.
rakeshshah May 12, 2013 @ 12:49pm 
Hello. Is it right that I should encounter a draugr demigod overlord at level 28? Although it was in a ruin generated by another mod - Legacy of the Tyrants
sk8r_dan_man May 3, 2013 @ 8:23am 
I ask because I heard NPCs don't level cap anymore, with the Legendary patch. They scale with you, even when you get past lvl 81. If that's true, then doesn't that make this mod obsolete?
Eric  [author] May 3, 2013 @ 8:12am 
works fine
sk8r_dan_man May 3, 2013 @ 8:09am 
I don't know if this has already been addressed in the comments, but how does this mod work with the recent Legendary patch?
gatwood330 Apr 29, 2013 @ 8:13pm 
So,I read the description, and I can't tell whether the NPCs level up as I do so all of them are still a challenge, or that the difficult NPCs are just added in at higher levels.
[FSG][TN]Hitler Apr 15, 2013 @ 3:28pm 
@-=NRL=-Helo229 Are you on "Novice" difficulty? Also, I know the point of mod was to make it so you dont have to go to master diff, but you should try it assuming your using a two-handed, heavy armor character(really overpowered)
[FSG][TN]Hitler Apr 15, 2013 @ 3:24pm 
@eisenwulf New enemies, greater power, u shud of read description
Eisenwulf Mar 30, 2013 @ 4:27pm 
Does this just give enemies progression beyond previous limits, or does it actually add new enemies with greater power?
-=NRL=- Helo229 Mar 25, 2013 @ 8:38pm 
I'm currently mid-40 level, and with enchantments and perks, i'm currently one-hitting everything in the game (dragons take 4 hits) and was hoping this would up the ante some, maybe I just need to make weaker gear instead.