214 ratings
Non-Euclidean Puzzles: PART 1 - Curved Geometry
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4.138 MB
Dec 16, 2012 @ 12:29pm
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Non-Euclidean Puzzles: PART 1 - Curved Geometry

Some puzzles require you to think. Other puzzles require you to have thought. Warning: this puzzle is very challanging.
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I before A except after K Apr 28, 2014 @ 12:46pm 
My only complaint is that certain things aren't always visible through the world portals, such as the redirection cube in the room next to you. Also, the game stops rendering what's through a world portal after about the second or third one, giving you an incorrect impression of the space. I understand that this is probably an engine limitation, but I'd recommend avoiding long hallways of worldportals in order to prevent that misleading visual element.
Burgmond Feb 25, 2013 @ 1:44pm 
This is one of the greatest chambers I've played in a long time. It makes me think that Antichamber and Portal collided and mushed together to form a puzzle.
UKZz HELLRAISER Feb 17, 2013 @ 4:51pm 
Can you please explain how I completed this?
Bowsakirby Feb 5, 2013 @ 1:16pm 
This was crazy awesome! (I wish that there was a way to for me to make the linkedportaldoors render the mirror effect for longer distances though... it would really help the aesthetics in maps like these) Oh and I messed up my first time but on the second run I figured it out by starting with placing 2 cubes in line of the recepticles. However I had to flip a cube upwards to get my solution :3
Mitch McWiggins Jan 9, 2013 @ 12:12pm 
Crazy stuff. Thanks.
Blue the Fox Jan 1, 2013 @ 12:45pm 
this isn't curved geometry... this is a barely edited pti map!
Blappeture Executive NO.1 Dec 30, 2012 @ 6:26pm 
Finished the puzzle with 3 cubes. all I had to do was look up
claudius18 Dec 21, 2012 @ 10:39am 
i felt like i was in a hypercube :O nice job bro!!!
Vaeryn Dec 20, 2012 @ 10:37pm 
14, 16, 26, 66
TIMMAUES Dec 19, 2012 @ 11:25am 
i cant get the box that goes on the moon presureplate. HOW DO YOU GET IT???