Portal 2

Portal 2

966 ratings
Non-Euclidean Puzzles: PART 0 - Line Elements
 
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6.124 MB
Dec 14, 2012 @ 4:42pm
Dec 21, 2012 @ 3:49am
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Non-Euclidean Puzzles: PART 0 - Line Elements

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Description
EDIT: Level no longer keeps restarting. Tractor beam is meant to be solved like. Orange gel has more time to solve. Blue gel is easier to reach. I stress that it is difficult to design challanging puzzles for non-euclidean spaces as they are just glorified portals. But I'll get there.

"Some quote about the Matric and spoons."
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24 Comments
Azzlanoid Apr 24 @ 2:06pm 
i like it
Raptor_Hawk Oct 9, 2015 @ 1:49pm 
Quite easy only had taken me 5 min on a blind run
jam.lab1 Jun 9, 2015 @ 5:56pm 
Crazy game.
40ozKilla Feb 14, 2015 @ 3:32pm 
I'm not really a fan at all of these "world portal" maps. The challenge is in more "where do the fuck I go" then challenging puzzles. I mean look at the puzzles in this map. They barely required a thought.
Petutski Oct 27, 2014 @ 4:01pm 
Non-Euclidean, but still fun and logical. Thanks!
AnaLoGMunKy Aug 12, 2014 @ 3:19pm 
Dont think of them as glorified portals, think of them as ways to twist your player in circles. Make the worldportals go to different places depending on the side you come thru. That way, people cant just turn around and go back where they came, they end up somewhere completely new :)
TrustyGun #TeamHeavy Jul 20, 2014 @ 4:14am 
What. The. FUck.
I before A except after K Apr 28, 2014 @ 2:53am 
As has already been mentioned, the world portals are a bit visually buggy with the laser. I'm no expert when it comes to mapmaking, but from noclipping around the map it seems like the placement of the world portals in the room where the laser enters aren't quite synced up with the part of the room where the laser exits, resulting in the laser overlaping itself. Then again, I probably have no idea what I'm talking about.

Aside from worldportal visual bugs, in the funnel room it's possible to accidentally get the redirection cube stuck in the dispenser if the funnel is turned back on as soon as the dispenser opens. There needs to be a way to fizzle the cube when it gets stuck in order to prevent the player from having to kill themselves and restart.

Despite that, it's a fun level and I'd like to see more Non-Euclidean puzzles in the future.
Deus Ex Machina Mar 18, 2013 @ 4:28pm 
this level was awesome! the worldportals was a great idea.
Loose Electron Studios Mar 2, 2013 @ 5:31pm 
I had a problem, don't know if anyone else had this, with the worldportals bending the laser so it missed the last box. Don't know if it's just my computer or something with the level, other than that it's a great level!