XCOM 2
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[WOTC] Additional Icons
 
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0.491 MB
Sep 3, 2017 @ 12:19pm
Sep 4, 2017 @ 8:45am
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[WOTC] Additional Icons

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Description
NOTE/DISCLAIMER:
This mod is solely a port of Grimy's "Additional Icons" mod to work with WOTC. ALL credit for its creation goes to the original author (Grimy). If Grimy returns to XCOM modding and wishes to resume ownership of this mod, then this copy will be removed.

[WOTC] Additional Icons

Introduces 5 new icons:
- Loot Indicator - Marks an enemy with loot
- Damage Icon - Shows the non-crit damage range on the unit's primary weapon
- Aim Icon - Shows the current aim stat of the unit
- Mobility Icon - Shows the current mobility stat of the unit
- Health Icon - Shows the current and max health of the unit.

All icons are optional, and toggle-able via INI.
INI Location:
Program Files (x86)\Steam\steamapps\workshop\content\268500\1127409511\Config\XComWOTCLootIndicator.ini
New INI Options:
- You can display only the current HP (HIDE_MAX_HP = true)
- You can make the loot icon only appear on enemies that have been scanned by battlescanner/scanning protocol

Overrides:
UIUnitFlag

Conflicts:
This mod conflicts with any mod that also overrides UIUnitFlag. e.g. Show Health Values, Numeric Health, etc.

It does NOT conflict with Perfect Information or Gotcha Again

Providing Save Game Data For Debugging Problems
If you find an issue where a unit is not rendering its text correctly please provide the following:
- A screenshot or description of the unit
- A save game showing the issue (this part is most important)

The save game data can be generally found at:

C:\Users\<Your Name>\Documents\my games\XCOM2 War of the Chosen\XComGame\SaveData

- Copy the save game in question and upload it to your favorite file share (i.e. Google Drive/Dropbox/etc)
- This save game can be copied even if you are playing on Ironman

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166 Comments
4rrakis 30 minutes ago 
Sounds like some kind of strange mod conflict, but not (only) between this and extended information, since I use both and they work without problems.
Overwhelming Gay Forces. 51 minutes ago 
They both turn off regardless of the other or this one thats why, Its like all ui mods on my xcom fail to work at all.
Cahos Rahne Veloza 4 hours ago 
Just my two cents here... seeing the issue you're having is with that other mod, why don't you stress your concern there and not here ;/
Confirmed on another clean install it just fails to work with extended information exactly on second xcom wotc startup. I dont understand its like the mod just says it doesn't wanna work anymore, I can still see mod options for extended info but its not displaying.
@Cahos Rahne Veloza what boggles me is that the other mod creator (Extended Information) had this mod enabled in his screenshoots?
Cahos Rahne Veloza 10 hours ago 
disabling mods just to see "IF" another mod will work doesn't work. What you need to do is unsub/uninstall said mod and clearing your config folder BEFORE you test another mod. Also as I suggested the alternative mod launcher can help you out as well.
@Cahos Rahne Veloza they were working together before my second launch of the game plus i disabled it just to check it the other still wouldn't work.
Cahos Rahne Veloza Feb 16 @ 9:03pm 
Okay so I took a quick gander at that mod's info page and it seems it already does what this mod does (and more) so they definitely conflict. So you better choose between this one or that.
Cahos Rahne Veloza Feb 16 @ 8:59pm 
@Overwhelming Gay Forces.

This mod might not be compatible with extended information, try unsubbing from that one first just to check, or better still use the alternative mod launcher so you can tell for yourself if the two are in conflict or not.
Overwhelming Gay Forces. Feb 16 @ 8:11pm 
This mod has stopped working after my second launch of the game along with extended information im deeply sadened as i cant play without it.