STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

71 ratings
Phoenix Rising v1.2
File Size
1,057.629 MB
Sep 2 @ 6:45pm
Oct 21 @ 1:18pm
9 Change Notes ( view )
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Phoenix Rising v1.2

Tyranny starves in the absence of consent. Phoenix Rising is not an organization so much as it is a thought, a conscious choice to oppose the New Order. What if enough disparate beings have this thought that it sparks a movement, six months into the Empire?

The answer to that question plays out in the course of this total conversion. In a time where the Empire's grip on the galaxy is still tenuous, take command of early Rebel luminaries or the Emperor's closest advisors in an epic struggle to define a galaxy still smoldering from the Clone Wars.

Assemble your faction's war machine from dozens of asynchronous lines, then augment it with hundreds of potential upgrades. Transform aspiring heroes into legends to provide intangible leadership to your military and government. Leverage entire planets and civilizations to their greatest potential through base building. Then, when everything is in place, plot your conquest vector.

This is a four-decade strategic simulation of warfare across 120,000 light-years.

See the included manual (inside steamappsorkshopontent2470126761873) and for more details

This mod is strongly aimed at galactic conquest play. Currently the Corporate Sector Authority are unplayable in GC.

If you are having problems getting the mod to display in the game mod window, use this guide except using the number 1126761873 for this mod.

Please note: there are many users experiencing issues with saving/loading GC games. These problems will be reduced in later versions of the mod. For now, it is recommended that you try playing the smaller GC maps if you have these issues.
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arousseau16 Nov 16 @ 3:08pm 
sorry dont agree boba been with pheonix rising mod since the minimod and have always found it fun, actually ended up buying the steam version after i lost my cd game, anyway eaerly awaiting version 1.3
bobafett2 Nov 16 @ 6:06am 
It's not about bidding anymore who you want to be - I want to be able to help your mods need serious modifications to be able to be playable and about such changes I mean and we would have organized a network of international competitions, good thoughts?
bobafett2 Nov 16 @ 6:03am 
These days I also have more I know how to play fashion is not online by steam.
evilbobthebob  [author] Nov 15 @ 9:28pm 
@bobafett2 I probably have a lot more hours played than shown on steam. I didn't use the steam version much before the patch.
bobafett2 Nov 15 @ 6:45pm 
The problem with saving games from galaxy solves can be to rack up more RAM, laptop users may have problems with that I have a PC and I have 12G RAM for example. and whispered me without faults and errors.
bobafett2 Nov 15 @ 6:40pm 
The only plus in this fashion is the huge amount of secondary heroes from this wide universe.
bobafett2 Nov 15 @ 6:38pm 
I see in your profile that you played these 269h games in the face of my time is a negligible amount and there are 3098h at the moment. Repeat playability, playability and playability again!
evilbobthebob  [author] Nov 15 @ 6:36pm 
@bobafett2 I'm sorry you feel that way. There are plenty of other mods you may like more.
bobafett2 Nov 15 @ 6:31pm 
My opinion is all negative measure. This is RTS not chess. !!
bobafett2 Nov 15 @ 6:28pm 
Grałam już wystarczająco w tego moda i stwierdzam że jest w nim sporo niedoróbek i nie nadaje sie do gry sieciowej jak i gry solo.Gdyby nie zmiana w xml pliku jednym to sprawdzenie tez by bylo niemożliwe. W niezmienionej formie zanim cos sie w tym modzie wybuduje to gracz dawno zaśnie ,nie polecam tego moda totalnie tego projektu juz nie da sie uratować. tam gdzie inne logiczne mody maja wartosc okolo 1 czasu produkcji ten mod ma tam wartość 10!!!! . toż to przecież RTS nie szachy .!!! If you do not understand use google translator greet.