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Puukohola Heiau Wonder
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0.289 MB
Dec 9, 2012 @ 5:46pm
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In 1 collection by Pouakai
Wonders of the World
82 items
Description
One of the last surviving great Hawaiian Temples, Pu'ukohola Heiau (Temple on the Hill of the Whale) was constructed prior to the unification of Hawaii by future king Kamehameha, when his chiefdom was only in control of the Western side of the island of Hawai'i (The Big Island). The rocks used to construct it were moved by means of human chain around 25 kilometres (14 miles) from the quarry, and the temple was built in less than a year, and dedicated to the Hawaiian War God. Ingame, Pu'ukohola provides +20 XP for Land and Naval units trained in the city. In addition to this, it provides the Amphibious promotion to all newly trained land units, and provides +3 Faith for all Sea resources.

Requires the Gods & Kings expansion pack, and credit to co-author Sukritact for the icon. Pu'ukohola Heiau was designed for the Pasifika mod, Part of the Terra Novus project.
33 Comments
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Y'pahtalo Odh Dec 17, 2014 @ 6:49am 
maybe just sea units and no faith for sea resources? or faith for one specific resource? (crabs maybe since there's no faith for crabs int he game. or whales. or fish. not pearls.)
Y'pahtalo Odh Dec 17, 2014 @ 6:48am 
20 xp! 3 faith for sea resources! holy shit, this is incredibly OP. I thought the Shinto gate one was a little imbalanced, but this one is just incredible.
☭CommunistFegelein☭ Jul 22, 2014 @ 8:59pm 
I went there. Very nice. Bay is full of sharks.
Jammy Roostler Jan 24, 2014 @ 1:11pm 
Though I usually scoff at the claims of 'overpowered' from many people with these mods, I will say that this one is a bit... well, you know. I think +20 XP and Amphibious is a great bonus, but I think adding that with the +3 Faith makes it overpowered. Taking away that Faith bonus would be a great compromise, since the fact it's a temple to a War God is pretty well exemplified through the XP and bonus promotion already.
bourqueclaude Jul 27, 2013 @ 4:49pm 
Thank you for making and sharing this mod. I love adding new wonders to my game but I too feel your wonder is good but over powerd. +20Xp + a free amphibious promotion is already powerfull compared to other wonders. The +3 faith per see resources unbalances the game. Please let me know if you decide to make a less powerfull version of this mod.
Karamethien Apr 4, 2013 @ 11:50pm 
oops, I wasn't clear in my original post. I mean land units I built there.

Maybe another mod I am using is messing it up.
Pouakai  [author] Apr 3, 2013 @ 11:12pm 
You should only see it in units that are trained in the city after the wonder is built, like with the Heroic Epic
Karamethien Apr 3, 2013 @ 9:55pm 
When I used this yesterday I didn't see the Amphibious Promotion added to my land units. Anyone else have this problem?
Pouakai  [author] Mar 21, 2013 @ 10:25am 
Thanks for the feedback, however this wonder has been made for a scenario with this specific effect requested. Once the scenario is developed and is independent of this wonder I'll be able to change it, but in the mean time it'll need to remain as-is, I'm afraid
Civilizationist Mar 21, 2013 @ 6:09am 
HI Pouakai. I've checked lots of your wonders. They’re good but overpowered.
It makes no sense that just a wonder would give more of something than a whole empire, with all their cities and buildings.
Consider a city with 6 sea tiles (6*4=24 faith!). Now consider 4 cities with a shrine and a temple (3 * 4 = 12 faith). Even if they had another wonder like Stonehenge (+5 faith and *nothing else*) they wouldn’t get close, so this is clearly overpowered.
If someone wants to win easily, than they can play on the Settler level and in case they want to play against unfair advantages (in case another civ builds this wonder) then they can play on harder levels like immortal or deity. :)
A good thing you did was connecting some wonders with specific branches of policies (e.g. Traffalgar Square).
Please review you "policy" for the benefits of your wonders, so that they don’t disrupt the game mechanics completely. Thanks for your effort and please accept this as a *constructive* criticism.