XCOM 2
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[WOTC] Fair Lost Targeting
 
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Aug 29, 2017 @ 11:55am
Sep 17, 2017 @ 5:20pm
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[WOTC] Fair Lost Targeting

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In 1 collection by NotSoLoneWolf
NotSoLoneWolf's XCOM 2: WOTC Mods
5 items
Description
A very simple mod that makes the Lost's chance to attack XCOM instead of ADVENT 50%, rather than the base game's 70%. Because those dang Lost just won't play fair! I think they're in cahoots with the ayys...

This mod can be installed mid-campaign, but if you install it and load an in-mission save it won’t take effect until the next mission you start.

DISCLAIMER: This mod does not mean 50% of the Lost onscreen will attack ADVENT every single time. The target selection system takes into account not only the DistributionPercentToXCom variable (which is what this mod changes), but also the range to targets and the threat of those targets. So if there's one ADVENT trooper 19 tiles away and six XCOM soldiers 5 tiles away, a pod of 10 Lost probably won't send 5 after each side.

In addition, there is a 'catch' to the Lost's AI. every turn, the Lost who already have targets chosen with the 50% to XCOM, 50% of ADVENT allocation reevaluate. If a Lost's current target is already the target of other Lost, then it has a chance, scaling with the amount of other Lost attacking its target, to switch targets to a target that is not being targeted by other Lost. In other words, if every ADVENT is getting mauled by 1 or 2 Lost already, the rest of the Lost swarm will ignore them for other targets. Those other targets being XCOM.

You can change the 50/50 variable to whatever you want in my mod's config files, here:
C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\1123260291\Config\DefaultAI.ini

Check out my other WOTC mods!
http://steamcommunity.com/sharedfiles/filedetails/?id=1127403242
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84 Comments
Geralt Jan 1 @ 3:56am 
Thanks @Dragon32.
NotSoLoneWolf  [author] Dec 31, 2017 @ 12:58pm 
This has been the third time someone’s asked this, I should probably change the description.
Dragon32 Dec 30, 2017 @ 12:59pm 
@Geralt:
IIRC, this just changes a single .ini value. Should be fine to add mid-campaign.
Geralt Dec 30, 2017 @ 11:30am 
Can I install this mid campaign?
4rrakis Dec 10, 2017 @ 9:39am 
Just finished that mission with this mod and had no problems - the cutscene played just as intended.
OnoDanger Dec 10, 2017 @ 8:49am 
This mod crashed on the second mission, meeting Pratal Mox. The scene of the truck exploding doesn't happen.
rockhounddiva Oct 23, 2017 @ 5:15pm 
the Lost should favor the closer targets, regardless if it is Xcom, Advent, Alien or, as Jin mentioned, the "Anti-XCOM" MOCX
Shower Pepper Stitch Sep 25, 2017 @ 5:31pm 
Sounds good!
NotSoLoneWolf  [author] Sep 24, 2017 @ 8:56pm 
No clue, Jin! How about you load it up and find out?
Shower Pepper Stitch Sep 24, 2017 @ 3:34pm 
Not sure if this has been asked or not but how does this work with MOCX Initiative EXALT soldiers?