XCOM 2
188 ratings
Scientist Staff Slots: WotC Edition
 
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0.070 MB
Aug 29, 2017 @ 7:28am
Sep 9, 2017 @ 7:20am
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Scientist Staff Slots: WotC Edition

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In 1 collection by RealityMachina
RealityMachina's War of the Chosen Mods
61 items
Description
Converts the Resistance Ring, Psi Lab, and Infirmary slots to use scientists instead of engineers.

Scientists still decrease research time when slotted in.

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48 Comments
Philadelphus Feb 16 @ 8:21pm 
This is perfect. Just what I was looking for. Thanks!
PaleFace Feb 2 @ 10:40pm 
I like this but would prefer if assigning a scientist, he will not reduce research time
yappy118 Jan 9 @ 10:14am 
RealityMachina, you are a paragon of common sense! Thank you for this and your other mods, as well.
Shandrogar Jan 8 @ 3:29am 
Thanks for this mod! Does it work with an ongoing campain where engineers are already slotted in all of these facitlities? Or should I remove thos ings first before activiting the mod?
Grimisto Dec 16, 2017 @ 7:18pm 
Another great mod,you along with other modders do a great job and I hope you keep at it.
Ragic Dec 8, 2017 @ 12:00pm 
Would love it if you needed the lab in order to get research breakthroughs. lab really feels extraneous otherwise.
CommanderShepard153 Dec 5, 2017 @ 7:33am 
What about the laboratory?
Robutt Sep 28, 2017 @ 11:48pm 
@SteveS just discovered you can fix this by editing Localization\XComGame.int
Robutt Sep 27, 2017 @ 7:58am 
I have the same problem as SteveS, never noticed it before.
SteveS Sep 21, 2017 @ 8:44am 
Also have the issue where either the tooltip is incorrect or the entire thing doesn't work. I don't want scientists in the Resistance Ring, so I commented out that line and set ReplaceRing = false. It lets me staff an engineer, but the button says scientist