Natural Selection 2

Natural Selection 2

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First Person Spectator
 
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Tags: Script
File Size
Posted
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0.010 MB
Dec 3, 2012 @ 12:33pm
Dec 6, 2012 @ 9:03pm
32 Change Notes ( view )

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First Person Spectator

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Description
PoC - MOD ID: 6A486AB || A lot of code from Dghelneshi

Early stage - use at your own risk

QC:

b-version
- Bad code preventing some gameplay sounds play after specting (noticeable with GL)
- Viewmodel are now sync with target entity (Aliens First Person Animations)
- Prevent all non-spec players run modded code (now spawns teams work unmodded)

TODO:

* Soundndndndnd system (oh man, this is BIG)
* First Person Effects: waypoints, draw-damage system and particle effects (bullet traces and blahablahblabh)
* USE Hook system (I'm working in lame mode right now)
* Exos (breaking the FPS animation)

BUGs:

* Muchos :D, needs a lot of testing. I'm trying to avoid changes on gameplay code (Player, Marine and Alien classes).

- Exos
- Jetpacks
- Sound system (some sound doesnt play to spec -they're not relevant for him-)