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Castle Volkihar Revamped
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0.248 MB
Dec 3, 2012 @ 10:47am
Mar 8, 2013 @ 8:16am
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Description
Castle Volkihar Revamped
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Please Rate it if you like it!
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-----NEWS-------
New Mod Released! Rorikstead Castle: http://steamcommunity.com/sharedfiles/filedetails/?id=139916672
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This mod requires the Dawnguard expansion.

This mod aims to refurbish areas of Castle Volkihar which were previously left in ruins and also add new areas to explore.
The East Tower has been transformed into a small guest quarters/player quarters with safe storage and bookshelves. The North Tower has been turned into a Library/Museum with plenty of varied display options. There is a brand new Chapel within the North Tower. I have also created a brand new Baths area. I have connected these new areas with the Castle Volkihar Balcony via a brand new Ruined Tower section.
I have also cleared up the courtyard area around the tower entrances and added a large custom fountain against the North-East wall.
I have aimed to furnish the new areas in a manner that is lore-friendly and also believable in order to retain immersion.

Features include:
- Three new areas of Castle Volkihar
- Multiple brand new NPCs
- New map marker to the castle courtyard
- Player/Guest Quarters
- Safe Storage
- 2 Small Bookshelves
- Player-owned bed (coffin)
- Library/Museum
- 3 Vertical Weapon Racks
- 2 Horizontal Weapon Racks
- 5 Large Display Cases
- 4 Small Display Cases
- 7 Armour Mannequins
- Surplus Storage Chests
- Cleared Courtyard Area
- Fountain
- Chapel
- Shrines to various deities
- Baths
- Ruined Tower explorable area
- Unique weapon
- Treasure to be claimed
- Full Navmesh coverage

Future additions: I have completed what it was that I originally set out to do so from now on I will focus on improvements and minor additions.

Please feel free to leave feedback or report bugs. Remember to Rate if you like it!
Thank you, FuriousSimian

------MY OTHER MODS---------
Karth Lodge: http://steamcommunity.com/sharedfiles/filedetails/?id=19974383
Anvil Hall: http://steamcommunity.com/sharedfiles/filedetails/?id=19042
Rorikstead Castle: http://steamcommunity.com/sharedfiles/filedetails/?id=139916672
Bleakwind House: http://steamcommunity.com/sharedfiles/filedetails/?id=235823237
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CHANGELOG:
03/11/12 - Initial Release
07/12/12 - Courtyard cleared and refurbished.
09/12/12 - Fountain added to North-East wall of the courtyard.
10/12/12 - East Tower has full Navmesh covering. Gap in East Tower stairway fixed.
10/12/12 - North Tower has full Navmesh covering.
10/12/12 - Courtyard has full Navmesh covering.
13/12/12 - Chapel now accessible.
17/12/12 - Special holiday content added to the courtyard.
30/12/12 - Holiday content removed. Small lighting improvements.
04/01/13 - Two NPCs added to the North Tower.
06/01/13 - Two NPCs added to the Chapel.
14/01/13 - Baths now accessible
14/01/13 - Three NPCs added to Baths
15/02/13 - Ruined Tower now accessible
17/02/13 - Updates to Navmesh in Ruined Tower
08/03/13 - Fixed lighting in Ruined Tower
08/03/13 - Cosmetic changes to Chapel

Please Note: Back-up your saves before using this mod. Please also back-up your saves before using the most up to date version of the mod.

A note on confliction: Firstly, I created this mod after completing the main Dawnguard quests and so cannot say with certainty that it will not cause any issues. That being said, the only changes that I have made are physical ones i.e. moving rubble, adding furniture, adding flora. I have not moved or removed any of the quest objects, markers or triggers. This means that there should be no issue running this mod before completing the main quest line.
Valerica's return does not conflict with this mod in any way.


Small print: I do not give permission for this mod to be redistributed or repackaged without my express consent.
Popular Discussions View All (1)
0
Apr 9, 2013 @ 10:18am
revamping a castle similar to castle vohiar
gmackdaddy123
94 Comments
< >
FuriousSimian  [author] Apr 7 @ 10:51am 
Thank you all for your comments.
The Baths can be accessed via the Chapel which, in turn, can be accessed via the North Tower.
The Ice Bridge can be accessed via the Baths (See above for directions). There is a key opposite the door, held in a bloodied hand.*
*Havoc sometimes drops the key, so if you are having trouble finding it, have a look on the floor nearby.
Please keep enjoying, commenting and rating!
fighting_irishman Apr 2 @ 2:30pm 
How do you get to the ice bridge in the above picture I can't see to find it and I have searched Castle Volkihar. I just reciently Finished "Touching the sky"
fighting_irishman Apr 2 @ 2:13pm 
Where are the baths I can seem to locate them at all
[ĐSX] Corn Berry Mar 10 @ 9:51am 
looks snice but you should make a bit more shine in the garden that is looks better and you should load the mod on nexus
SoulSharD Mar 6 @ 8:36am 
I actually prefer this one to the other.

As with the other one was completely ruined by overly large new areas and quests that didn't make any sence at all.

Nice job, dude.
andre.rule Jan 24 @ 11:06am 
looks nice hope there are some npc at the northtower
FuriousSimian  [author] Jan 5 @ 7:03am 
Thank you gen_zar, I'm glad to hear you like it!

@SnowberryGal: Thank you for your feedback, I do try to keep my additions believable. (That sounds a bit absurd when talking about a Vampire-inhabited castle!)
To answer your queries - I have not made any intentional alterations to the Keep. It is crammed full of quest stuff, so I stayed well away. I will investigate though, to be sure.
To find the key, go along the corridor in the Baths towards the Ruined Tower door. Opposite that door is a table. On the table is a bloody hand. The key is held in that hand.
(If it is not there, the Havok physics may have thrown it onto the floor)
The bridge has to be accessed via the Baths the first time. Use the Ruined Tower door (with the key you have just found) to enter this side. Be ready. There is a pull-chain to the left of the portcullis.
You can now also open the opposing portcullis with a pull-chain on it's right side.
Any other problems, do let me know!
gen_zar Jan 3 @ 7:38pm 
Furious another fine mod you have made , thank you
SnowberryGal Jan 2 @ 8:15pm 
Hello
I've downloaded the Mod and explored. I like the new East and North Towers and the flowers on the Courtyard patios. Bathroom is lovely. I like your planting scheme there. All the new rooms have been very well done and your layout is realistic - some player homes go on for miles! The East Tower feels really homey.
A query though. I think I may be having problems with another Volkihar mod I downloaded, so just to check, have you made any alterations whatsoever to Volikhar Keep - deleting blood, bone, rubble, doorways, and so on? I realise you haven't put the Keep in your Changelog, but I'm just trying to see if anything has been left over from the other mod.
Also, I can't find the key to open the doors (bathroom and balcony) to get into the new Ruined Tower and how do I get into that icy looking stone bridge area with the portcullis at the end (picture above) and the draugr room (pictures above)? Have I missed something?
Happy New Year!
FuriousSimian  [author] Dec 23, 2013 @ 6:40am 
Thank you @Gabe for your feedback and kind comments. I have certainly been very wary of editing rooms which have heavy quest usage. I may have a look at the docks in the future, however they are easy to forget about once you have passed through them once!