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Chicken Shawarma
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Dec 2, 2012 @ 12:39pm
Feb 1, 2013 @ 12:44pm
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Description
The Chicken Shawarma is a lie!
10 Comments
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keithjgrant  [author] Feb 4, 2013 @ 9:57am 
Hmm, really good point about that grating. It was necessary in an early iteration of the level. I left it in place because it added one more option to the puzzle, making it harder. It may be unfairly misleading... I'll contemplate if there's a way to make it part of the puzzle again, otherwise, I may remove it.
Reiman Feb 2, 2013 @ 3:56am 
You're right, there is no way to stuck - the angle for the bridge is ok, as you can correct the funnel's portal.
Hurray, I did it now! My problem was, I didn't know, that the restenergy of the funnel is able to kick the cube through another portal while shutting down the same time. I think, no one who knows that will be able to solve. It's a trick, based on a small edge of Source-physics. And yes, the first try was a failure and I had to "reset", at the second it was able to be kicked - so 50% ratio on 2 tries. :)
I think, the grate below the laseremitter is very misleading. Why is it there? I wasted a lot of time with it. Should it have tought me the thing with the funnel? It sadly didn't work for me, although it should have, I believe afterwards.

Anyway, thanks for this brainteaser! I wish you fun with my maps! ^_^
keithjgrant  [author] Feb 1, 2013 @ 2:15pm 
If you're really stuck and you need help: (not total spoilers, but might change the way you're thinking about things):

You don't need to keep a portal open near the exit as long as you stay up near the exit...
keithjgrant  [author] Feb 1, 2013 @ 2:09pm 
Cool, I'll check it out. I downloaded a few of yours but haven't gotten to play them yet.

Also, I could be wrong, but I think if you accidentally funnel yourself under the exit, you can place a portal at the lightbridge to swap the bridge in for your funnel. The angle might be blocked though.
Reiman Feb 1, 2013 @ 1:57pm 
I reached the cube the intended way - was already a little nice one. I'll sleep over the rest.
The button-bug has been fixed already anyway, I believe.
I am curious about the solution. Following things make me hard to believe there is one, as I always loose a necessary portal (i.e. the one in the exit):
- cube can't be transported by the funnel to other place than back to it's origin
- you can use neither funnel nor lightbridge any more without using necessary portals
- I believe the portal in the exit has to be kept, as the fizzler turns back on, once the cube is lifted

So either this map is really ingenious or just not solveable. :)
And I found a place, where to stuck, you also may want to correct: in the funnel below the exit.
By the way, wanna play one of mine, I think it's very hard? It's called "Back from Infinity".
keithjgrant  [author] Feb 1, 2013 @ 12:24pm 
There's nothing difficult to execute, and no fast reflexes necessary anywhere in the level. And the fizzler only needs to be open while the button is pressed, so no bug exploits, either. (Though I am curious how that bug works now).

Also, I hope I'm not bursting your bubble... I just realized there's a way to jump to the area with the cube. And I'm going to take that away. If that's NOT how you got to the cube, then you did it the intended way... Think about how you got there. It should train you a little bit for the next step.
Reiman Feb 1, 2013 @ 12:12pm 
Heya! Yes, that was a cry out for help, running in circles, thinking of this (well designed so far) map being not possible. I thought, you really did much work, just to tell people, your map (<title>) is really a lie. I think, I'm not aware of your "move", as it's not an every time 100% solvable.
I went through a lot of Mevious' ones, even "Resurrection", but they rather never afford difficult moves - just a night of sleep to think over.
I can get everywhere in the map, even with the cube, but not with the portals needed for the finale.
I know a bug, that leaves the acceptor of a switch in it's old state, i.e. the fizzler open after pulling down the cube. If so, the puzzle would become to be finished at once and I disappointed, as for having to use an exploit for a puzzle element - so I don't hope, that's what you mean.
keithjgrant  [author] Feb 1, 2013 @ 11:42am 
I should warn you, I think this might be a hard one ;)

There is one particular piece of the puzzle that doesn't work every time. 90% of the time it does, but occasionally, you have to "reset" something and try again.
keithjgrant  [author] Feb 1, 2013 @ 11:38am 
Is that a funny way of saying "it can't be done" or are you getting an error from the game?

Where are you stuck?
Reiman Feb 1, 2013 @ 11:11am 
division by zero error