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Dr. Mariscal Experiments - Day 1
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Description
Welcome <insert_subject_test_name_here> to my test chamber!

This small room has been designed for your pleasure and comfort, (note to myself: well... not really).

You just need to use the basic elements you already know to complete this chamber, be patience and eventually, every puzzle will solve by itself(*).
After finishing the chamber, you will get a certificate signed by me, so you can prove to the rest of the humankind that your intelligence is comparable to the rats that we used to design this level.

Sincerely,

Dr. Mariscal.

(*)That's no going to happen, I'm sorry :-)

(Note: No super ninja abilities required, in fact, a 3 years old child finished it... oh, can't you?)
20 Comments
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elmahnken Jun 3, 2013 @ 6:41pm 
I liked the part where I got to laser all the turrets. Good test.
Care to try any of mine?
http://steamcommunity.com/id/elmahnken/myworkshopfiles/
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Mariscal  [author] Feb 10, 2013 @ 10:49am 
I just published a new map, if you are interested go here: http://steamcommunity.com/sharedfiles/filedetails/?id=126327404
Thanks!
SkyRoots Dec 7, 2012 @ 7:17pm 
Very entertraining. Thanks for making this for all of us to enjoy.
KennKong Dec 7, 2012 @ 11:48am 
There are unnecessary elements that might distract one from finding the simplest solution, but that's OK. It's difficult to find the first cube: a light at the end of the hall to make it a little more visible without completely giving it away wouldn't hurt.
Fabian Dec 7, 2012 @ 10:12am 
Very good
Death Mask Dec 7, 2012 @ 5:02am 
i found one usefull bug - one of anti-expropreation, which near dead-field dont work, because there are a hole on top of it, and a can do portals through it, please fix it)
P.S.sorry for my bad english
ZAEROS Dec 7, 2012 @ 2:06am 
Very good, just about right for my puggled brain of a morning. Thank you.
Mariscal  [author] Dec 6, 2012 @ 12:50pm 
@sirstrahd thanks! You mean the first one? there is still one possibility of going back, there are two portable walls before the stairs.

@nhenrica thanks dude, I will have a look at that ;)
Sirs Dec 6, 2012 @ 10:56am 
¡Loved it! The only flaw I found was that there seemed to be no way to go back if you missed the cube, ¿am I right?
nhenrica Dec 5, 2012 @ 10:45pm 
Good chamber. Some unique bits like hiding behind the moving platform to avoid the turrets. You might want to consider editing the bit were you angle the cube of the panel and into the area with button, as it is very easy to fizzle the cube accidentally, and is actually not even necessary to angle the cube at all, as you can stand on the cube release button, place a portal behind the fizzler while it's off, place another portal somewhere else, then grab the cube. Other than that, good job on a fun chamber.