RimWorld

RimWorld

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Load Order Helper
 
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0.345 MB
Aug 16, 2017 @ 6:31am
Aug 16, 2017 @ 6:42am
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Load Order Helper

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Description
A menu to change your mod load order to that of a given save file. Helpful if you have several different games with different mod configurations.

It adds a single button to the mods page in the main menu. Click it to show your save files, then pick the save file you want the mod order from.
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11 Comments
ExcellentExcrement  [author] Nov 18, 2017 @ 10:16am 
Haven't been able to test if the mod still works. I'll try to get around to updating the mod if needed in the next few days. I'll upload the current A17 version as a separate mod as well. I wager that most people will just upgrade, so it's easier to just update this version if needed.
ExcellentExcrement  [author] Oct 27, 2017 @ 6:36am 
That's interesting... This mod only uses the built-in way to read mod orders from files, so if it's unable to read the load order of a file that's probably because the game can't do it.

I haven't tested it on 0.18 btw, I was thinking of trying to remove the HugsLib dependency so it might just keep working without needing any updates. But I'll take a look.
StrawWagen Oct 26, 2017 @ 10:51pm 
Wondering if it's a feature for it not to work when i try to load the order of a save with a different build of the game
KingdomCody Oct 13, 2017 @ 4:15am 
You could take a look at LOOT for that, it's a mod order optimizer that draws from a centeral source, I'm not entirely sure how it works (as I don't program) only that it does.
ExcellentExcrement  [author] Oct 10, 2017 @ 8:09am 
It might be possible to at least detect conflicts between mods, but it's not really feasible to figure out how to handle every mod conflict.
M4S73R_SKYW4LK3R Oct 9, 2017 @ 7:34pm 
Just wondering if it would be possible to implement a load order optimizer? when adding mods to a playthrough its being very finiky with the load order. thanks! keep up the good work mate!
ExcellentExcrement  [author] Oct 4, 2017 @ 7:23am 
I will do my best. It's not a particularly hard mod to keep updated, and it may not even necessarily break on updates.
Earendile Oct 4, 2017 @ 7:08am 
Thanks EE. In fact your mod is in a way at least better than MOD-E . Yours allow to load the mod list in the save order and then allows you to modifie it after restoring.
MOD-E to my knowledge doens't allow this and launches the save game directly and it really is a problem when trying to solve mod conflict. So I hope you will keep this mod maintained for future version.
Desimatorg[kiop] Aug 16, 2017 @ 9:46am 
good idea just already implemented
ExcellentExcrement  [author] Aug 16, 2017 @ 9:40am 
I was completely unaware MOD-E existed when I made this. Both work. :)