Garry's Mod

Garry's Mod

28,034 ratings
Hit Numbers
 
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Type: Tool, Effects, Addon
Tags: Fun, Cartoon, Comic
Tags: Misc
File Size
Posted
Updated
0.007 MB
Nov 30, 2012 @ 3:19am
Oct 16, 2015 @ 2:02pm
29 Change Notes ( view )

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Hit Numbers

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Description
Adds damage indicators whenever you hurt something.
This is a serverside (or singleplayer) addon. The server must have this addon installed in order to work in multiplayer.



Console Commands:
Click here for a full list of commands and settings to customize the indicators![github.com]



Are the Hit Numbers too obnoxious or in the way?
Try some of these tips to fine-tune them:

- Use sv_hitnums_scale to modify the size of the indicators.
- Set sv_hitnums_alpha to a low number, like 0.3 - 0.5 so you can see through them easier.
- Include sv_hitnums_font_additive 1 in your server's server.cfg file to enable additive[docs.garagegames.com] rendering.



ATTN: Server Admins and/or Developers:

I have uploaded the code to GitHub. You may freely modify for your own needs and addons.
However, this does NOT mean you can republish this (original) addon.
Please credit the original author of this addon by linking back to this page. Thank you.

See repository and more details here: http://github.com/ief015/hitnumbers



Help! It's not working!!!
Here are some things you can try to fix it:

- Check the console for errors related to Hit Numbers. Post the error in the comments along with what you were doing to cause the error.
- Disable all other addons except for Hit Numbers. If it's working as intended, another addon or addons (probably poorly written) is causing a conflict. You can then start reenabling chunks of addons at a time, until it stops working again and you can pinpoint the offending addon.
- If you're in singleplayer or the server owner, make sure the console command sv_hitnums_enable is set to 1.
- Please explain in detail what is happening in the comments. Be descriptive. Only saying "It's not working." is too vague and unhelpful, and I will likely not reply.



Want to support the developer?
I rarely play Garry's Mod anymore, so it's not out of the question that one day my addons may lose support. Help motivate me improve and keep my addons up-to-date, and inspire me to create more kickass addons by donating a couple bucks! Every little bit helps, and a huge thank you to those who donate!

PayPal: ief015@gmail.com
Popular Discussions View All (4)
14
Sep 19 @ 4:51pm
Bug Reports
Ṫℑᙢعᗾعℵᗫعℛ
5
Apr 21 @ 2:01pm
how to get hitnums on bullets
SplitPersonality
3
Jun 19, 2014 @ 6:06pm
This new update is generating errors server side.
Zignd
< >
528 Comments
RhapidFyre | X9 Nov 17 @ 3:18pm 
Just one issue with the plugin. It shows only the base damage. All modified damage is incorrect. For example, if a plugin / game mode developer hooks into or overwrites "OnNPCDamaged" or any variation of a damage scalar, this mod still displays the base damaged even though it may have been multiplied or divided. I created a game mode that amplifies the damage done to other players based on player upgrades, and it still said 15 even though I was doing 40.
MCEndyMC1 ( ͡° ͜ʖ ͡°) Oct 18 @ 2:45pm 
actually thats good from flood
⭐️ Ruby Dust ⭐ Oct 11 @ 3:27am 
i agree with buizel the crit hits aint working correctly it says 11 damage with my fist when it should say 33 when the blue spark displays
Memelord_1337 Oct 4 @ 3:50am 
wow its actually works now ! thx for the support!
Memelord_1337 Oct 4 @ 3:37am 
thx il try
Russian Arms Dealer Oct 2 @ 6:07pm 
Quick question: How do I access the menu to customize my hitnumbers? Thanks in advance. (Addon is 11/10 for certain)
☆ief~萌えの正当☆  [author] Oct 1 @ 7:22am 
judging by your console paste, hit numbers is loading find but you have some erronous fonts that you're trying to use.

close gmod, go to garrysmod\garrysmod\data\hitnumbers folder, backup and delete the settings.txt file, and restart gmod. if it works again then that means your old hit numbers settings were causing problems.
Memelord_1337 Oct 1 @ 4:52am 
help , its not working and I have all mods disabled except for hit numbers, console:
-- Hit Numbers loaded --
Using map cycle file cfg/mapcycle.txt.
Nav File is wrong or something (4)
Garry's Mod

sandbox
gm_flatgrass
1
76561198311781305
Attemped to precache unknown particle system "generic_smoke"!
Warning: WorldTwoTextureBlend found on a non-displacement surface (material: gm_construct/flatgrass). This wastes perf for no benefit.
clientside lua startup!
-- Hit Numbers loaded --
Failed to load custom font file 'c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\cache\workshop\resource\fonts\clearsans-medium.ttf'
Failed to load custom font file 'c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\cache\workshop\resource\fonts\trana___.ttf'
Failed to load custom font file 'c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\cache\workshop\resource\fonts\tranga__.ttf'
Compact freed 1191936 bytes
Old Young Snake Sep 13 @ 9:36pm 
can you add support for Simfphys cars?
Russian Arms Dealer Sep 3 @ 11:14pm 
Love the addon 10/10