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Encyclopeadia Alchemica
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13.191 MB
Nov 28, 2012 @ 12:31pm
Feb 28, 2013 @ 6:31am
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The Encyclopeadia Alchemica is a six volume work that covers potions and poisons that can be made at an alchemy lab, descriptions of all ingredients (alchemy reagents) found in Skyrim (including new ingredients added by the Dawnguard, Hearthfire and Dragonborn DLC, and one volume with appendices.

Volume I: Potions
Volume II: Poisons
Volume III: Alchemy reagents (ingredients)
Volume IV: Locations - Part I - Abecean Longfin - Honeycomb
Volume V: Locations - Part II - Human Flesh - Yellow Mountain Flower
Volume VI: Appendices
- Appendix A: Perks
- Appendix B: Skill Books
- Appendix C: Most valuable potions/poisons

All six volumes can be found near alchemy labs in:

Player homes: Breezehome, Hjerim, Honeyside, Proudspire Manor and Vlindrel Hall

Castles and longhouses: Arch-Mage's Quarters in the College of Winterhold, Castle Dour, Dragonsreach, Mistveil Keep, Palace of the Kings and Understone Keep

Orc longhouses: Burguk's Longhouse

Merchants: Angeline's Aromatics, Arcadia's Cauldron, Elgrim's Elixirs, Grave Concoctions, The Hag's Cure, The Mortar and Pestle, The Thaumaturgist's Hut, The White Phial

Other places: Dark Brotherhood Sanctuary, Dawnstar Sanctuary, Ragged Flagon

Some of the ingredients are only available when you have Dawnguard or Hearthfire installed, but still you will be capable to create all potions and poisons. You just have to use other ingredients.

In Rev. 4 a two new volumes have been added, containing all the ingredients that can be found or harvested. Previous vol. 5 is now vol. 6. Volumes 4 and 5 are the new volumes. These volumes contain an image of the ingredients with following descriptions, as far as available or applicable:
* Source: environment to find the ingredient (normal habitat), including total number of spawning sites and total number of different locations
* Merchants: what chance do you have to buy the ingredient from apothecary merchants
* Containers: what chance do you have to find the ingredient in barrels, satchels, etc.
* Locations: locations where to find the most ingredients (in most cases about 200-300 ft around the location mentioned, otherwise inside buildings, caves, etc.)
* Guaranteed samples: places where you can find a number of guaranteed (already harvested) samples

Rev. 5: The EA is now available for purchase from Nurelion (The White Phial) in Windhelm, Bolar the Wise Woman from Narzulbur, Angeline Morrard in Solitude, Lami (Thaumatugist's Hut) in Morthal, Frida (The Mortar and Pestle) in Dawnstar, Zaria (Grave Conconctions) in Falkreath, Bothela and Muiri (The Hag's Cure) in Markarth, Murbul the Wise Woman from Dushnikh Yal, Sharamph the Wise Woman from Mor Khazgur, Elgrim and Hafjorg (Elgrim's Elixirs) in Riften and Arcadia (Arcadia's Cauldron) in Whiterun.


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If for some reason, an accompanying BSA file is not installed thru Steam subscription, you can find this BSA file in a ZIP archive on my website: http://www.elder-scrolls.nl
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Altbert  [author] 11 hours ago 
Thanks, Mikey!
Mikey 12 hours ago 
Hey it's me again. Just wanted to say that I'm really impressed with the mods you have created. T E S IV is an immersive game with tons of detail. Only bad thing is how some content was omitted from the original project. Things like the cloaks and capes, as well as spears. Don't know why these were taken out, maybe because of limited space, or compatibility issues. I just don't know. Now this is where you and the rest of the mod builders come in. Thank you for all the hard work, and the time you've spent to make SKYRIM that much better.
Red Ensign Mar 7 @ 4:43pm 
oh god YES
Charlemagne Oct 13, 2013 @ 6:22pm 
I love this mod and have been subscribed for a long while. My question, which may have been asked before but I'm lazy to read all the posts: Would you have a pdf form of these books? When I'm investigating potions it's a bit cumbersome to go to the book, write down the formula using pencil and paper, then back to the alchemy table. It is also a bit cumbersome when the formula you want is on page 35. Leafleafleaf...
ladysedim Sep 12, 2013 @ 12:41pm 
Well, I was kind of roleplay/joking bout them selling out. Normally itwouldn't be anythingto even think about, because they are in theplayer houses, but this time around I'm avoiding the "land baron" route heheh. Anyway, thanks for the help :-D I did manage to get a full set for free by investigating the murder house in windhelm.
Altbert  [author] Sep 12, 2013 @ 12:06pm 
That's weird! I thought only the player buys from merchants, alchemists, etc. However, the merchant chests respawn regularly, but if you can't wait you can use the console:

open the console (~)
type: help amm_
press enter

you will now get an overview of the books with IDs: xx000D62, xx000D63, xx000D64, xx000D65, xx002E17 and xx003E3F, where xx is the number of the mod in load order. You will see this load order number as 02, 1A or something else, depending on the number of mods you have installed.

Next, add the volumes to your inventory by using the console:

player.additem xx000D62 1

and subsequently for the other volumes.
ladysedim Sep 12, 2013 @ 7:21am 
*giggles* I think the alchemists sold out all their "for sale"volumes pretty quickly, cuz none of them has any for sale now.
Altbert  [author] Sep 9, 2013 @ 12:44pm 
@Aglarele: If the mod won't update through Steam, you can always download the zip archive from my website!

@All others: thanks for the support!
ladysedim Sep 8, 2013 @ 6:10pm 
This mod makes absolute sense inworld and is very realistic to the setting :-) My character now carries the full set around so I can look up information heheheh Especially nice are all the pictures of the items, very nicely done, thank you for a fine work that really enhances the eperience and understandig of skyrim as an environment,and as a built creation :-)
Aglarele Jul 11, 2013 @ 12:56pm 
Since I installed Dragonborn I get errors that this mod won't update anymore. Anyone else having trouble?