The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

1347 ratings
Dragons Diversified
 
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Category: Dragons
File Size
Posted
67.191 MB
Apr 17, 2012 @ 2:40pm
1 Change Note ( view )

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Dragons Diversified

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Description
This mod is not compatible with the Dragonborn DLC, and is no longer supported. A compatibility patch is available at http://www.nexusmods.com/skyrim/mods/50844/?, with much thanks to NexusMods' evrymetul.

Note: A NexusMods version of this file can be found at http://skyrim.nexusmods.com/downloads/file.php?id=13930. For some reason, this version seems much buggier than the one at NexusMods, and I strongly encourage anyone comfortable with NexusMods to download that version instead.

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Dragons Diversified
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Dragons are certainly intimidating, and they have fancy music, but playing Skyrim will make one lose interest in them pretty quickly. Aside from some breathing fire and other breathing frost, they all behave the exact same way, and there isn’t much to that behavior. This plugin replaces the standard dragons with thirteen new dragon breeds, each heavily scripted to provide more interesting gameplay.

Includes:
Over a thousand lines of script!
Forty-nine new dragon textures!
Dragons stay on the ground a reasonable amount of time!
An actually satisfying Alduin fight!
Summons! Spell barrages! Exclamation points!
And more!

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Details
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Note that, if you want to be surprised by the new types of dragon, you may want to skip the following section.

Blizzard Dragon: Conjures a life-leeching blizzard while in combat.
Dracolich: Summons Draugr and can only be harmed by hitting the Essence floating around it.
Dragon Firesage: Launches a steady stream of fire attacks.
Dragon Frostsage: Launches a barrage of frost attacks every ten seconds.
Ice Dragon: Forms a regenerating suit of icy armor.
Illusion Dragon: Conjures phantasmal copies to confuse and chip away at its enemies.
Inferno Dragon: Conjures short-lived sentient fireballs to overwhelm its foes.
Oblivion Dragon: Summons Daedra to its location wherever it lands.
Shadow Dragon: Vanishes as it flies through the air.
Spectral Dragon: Sends an invulnerable, life-draining mist to devour any enemies.
Twin Dragons: Call an ally to help them.
Wild Dragon: Calls a steady stream of wildlife to its aid.
Wind Dragon: Sends anything nearby flying with its tail bash, landings, liftoffs and breath attacks.

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Known Bugs and Compatibility
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This mod currently breaks the Blade in the Dark quest, where Delphine fails to notice when you kill Sahlokniir and halts the quest progress.

Dragons Diversified may have compatibility issues with any mod that changes the Dragon Leveled List (including the actor that uses it as a template). If you are using Deadly Dragons, make sure you also use the compatibility patch available at http://skyrim.nexusmods.com/downloads/file.php?id=3829

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Thanks To
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Bethesda Softworks for making quite a serviceable modding wiki. Also, you know, the game.
The Nexus' Grey79, tunaisafish, Arkelius and gsmanners for assorted scripting advice.
My esteemed brother for creative advice and moral support.
The Nexus' Yakusza for doing some rigorous compatibility testing.

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Changelog
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v1.05: April 6, 2012
-Made Alduin somewhat less face-meltingly hard. He's still terrifying (much moreso than in vanilla), just not *as* terrifying.
-The Dragon Frostsage's (and, by extension, Alduin's) rapid-fire attacks are no longer AoE.
-The later Ice Dragons' armors regenerate more slowly.
-Made the dragons' assorted summons immune to mind control effects.
-The Spectral Dragon's mist will now vanish when it goes under 30% health, to stop it murdering the player while they rodeo the dragon to death.
-The Spectral Dragon's mist will now move to the Dragon whenever it takes off, in hopes that it will get embarrassingly stuck less.
-The Spectral Dragon will now drop visible remains when slain, and looks a bit fancier while dying. Thanks to the Nexus' Aknevrec.

v1.0a: March 29, 2012
-Now includes actual, bundled-in scripts! Sorry to the almost-500 people who downloaded a completely non-functional mod.

v1.0: March 28, 2012
-Initial release

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Disclaimer
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Anyone may use anything in this plugin for any non-commercial purpose, provided they give credit.
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841 Comments
Kha1ne*TakingUnwantedCases Jun 24 @ 1:48pm 
"An actually satisfying Alduin fight."
I never knew getting blown to bits by magic spam and Alduin commiting suicide due to the magic spam was satisfying. The explosive magic he throws out at a crazy high rate ends up damaging him more than I do so the fight ends in 20 seconds. The fact I cant get any more dragon souls is also an issue. Gonna be unsubbing.
✧ ƘℯƘ (^ω^) ♥ Jun 11 @ 12:56am 
PS: Even with the mark for death debuff, I can't do enough damage to kill it, any ideas?? ;-;
✧ ƘℯƘ (^ω^) ♥ Jun 11 @ 12:53am 
How to beat ice dragon on legendary difficulty... I do about 1% damage and it goes back up immediately. wtf D':
Natural Killer Apr 8 @ 4:32pm 
Thanks, this works great with Ultimate Dragons. It's already making dragon fights so much better!
Loreknight Feb 21 @ 12:32pm 
c:::
Doopliss  [author] Feb 21 @ 7:22am 
I don't have a copy of the Dragonborn DLC, dude. It's out of my hands.
Loreknight Feb 20 @ 4:51pm 
YUP BECAUSE WE USE THE STEAM WORKSHOP TO GET MODS, WE WANT TO GET COMPATIBILTY PATCHES FOR THEM ON THE FUCKING NEXUS
Hoochfox Jan 7 @ 4:52pm 
Cool mod, but breaking the main quest (so THAT'S why that's been happening) is sort of... counterproductive? And that thing with the illusion dragons' infinite copies is bedlam, and not in a good way. It's really too bad, because vanilla dragons are awfully predictable.
Psychotic_J-Dog Nov 16, 2015 @ 3:02pm 
i cheated to haz dragon souls
so im good
great mod m8 :D
the dragons look magestic
but
there annoying af XD
Alpha ☭ Nov 4, 2015 @ 9:25am 
I cant absorb dragon souls :/ very sad, was a nice mod.