32 ratings
Quantum Dynamics
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In 1 collection by Andi
In My Opinion
5 items
Description
This chamber is relatively small compared to my earlier ones but I believe this chamber is going to be a challenge for most players. I would rate this chamber as hard but you be the judge.

Please rate and leave feedback so that I may build you an even better test chamber in the future.

Be sure to seek out your friend, the companion cube.
44 Comments
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Andi  [author] Mar 12 @ 10:35pm 
Thank you. This chamber does have it's moments. Thanks for testing.
Chelliste Mar 12 @ 9:33pm 
This one and Landlocked are among the most difficult I've ever played. I'm GLaD you made it. :-)
Andi  [author] Aug 11, 2014 @ 9:55am 
Thank you very much, I'm GLaD you liked it.
GBMusicMaster Aug 11, 2014 @ 8:37am 
DONE!!! I visited this puzzle on at least three separate occasions, but I finally figured it out. Brilliantly built, but slam-your-head-against-the-wall frustrating for me in a couple of spots. I like that your chambers rely on wits and not ninja skills--I feel like I've accomplished something when I solve them. Great job, Andi. Thumbs up!
Andi  [author] Apr 14, 2014 @ 9:10am 
I'm GLaD you liked it. Thanks.
stormsend Apr 12, 2014 @ 4:04pm 
Wonderful map. Beautiful design and a strong puzzle behind it. I enjoyed each step as I progressed closer to the exit. My constant friend, F6 was with me. The flip panel got me for a while and then the angled panel got me. I figured em out eventually. Shooting the final portals was a breeze. Don't know why anyone would have trouble with that unless they got tunnel vision. Happens to me all the time. Thank you and keep making them. I'm running out.
Andi  [author] Mar 13, 2014 @ 3:24pm 
I'm GLaD you liked it. Thanks for playing.
Nube52 Mar 12, 2014 @ 7:09pm 
Done! I could not travel to exit room as I thouhgt in two trips 1 for cube 1 for me so we did it toghether I let go of the magnetic hold shot my portals in mid air and we (me and my reflection cube) ended up in exit room together withl portals sloppily placed but good enough to activate exit It was a letting go - frreeing - miracle expierience.
Nube52 Mar 12, 2014 @ 10:05am 
Yes I'm using light bridge I was just elevating it to fast I slowed down balance all good now. I had a think on this map and now that I know layout of exit room I think I can send relector cube via ceiling panel and 45 panel to it alone (last time I travelled with it) and then send myself through placing two shots on the way, but it will be tricky finess stuff Amazing map it gets my creative juices going regarding making variations and spinoffs of the concepts in future. Thanks fro making.
Andi  [author] Mar 12, 2014 @ 9:22am 
You said you had a problem balancing the cube on the 'platform' You are using the light bridge to balance the cube on right? I haven't had any problem with balance the cube on the bridge. I have no doubt you will be able to solve this chamber.