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Stones of Barenziah Quest Markers
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File Size:
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0.015 MB
Feb 13, 2012 @ 3:36am
Mar 14, 2012 @ 4:46am
6 change notes ( view )
Description
This simple mod adds quest markers to all 24 of the Stones of Barenziah (Unusual Gems) that you need to find/collect for the "No Stone Unturned" quest.
The markers are only added after you take an "Unusual Gem" to Vex, and she gives you the objective to find all 24 of them.

This mod is also available on the the Skyrim Nexus:
http://skyrim.nexusmods.com/mods/9385
On the nexus you can also find a Russian, Spanish, Italian, French, Polish, German, Japanese and Chinese translation

(If you are interested in translating to your language, please contact me on the Nexus)

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AN ALTERNATIVE VERSION OF THIS MOD IS AVAILABLE!
http://steamcommunity.com/sharedfiles/filedetails/?id=21283
With droppable stones!
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You may be interested in Meows' Guide to the stone locations:
http://steamcommunity.com/sharedfiles/filedetails/?id=205850250
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I hate "find/collect" quests. Boy do I hate find and collect quests.
I am an obsessive completionist, so I have to do them.
But boy do I hate them.

There are two reasons I hate them:
1. There is usually no real hint on how to find the items. You just have to look EVERYWHERE. At least in Oblivion the Nirnroot quest only told you to find some of them, and to look near water. THIS collect quest is horrible. Horrible! Especially in a world the size of Skyrim. Seriously, who would actually be able to find ALL of them without looking them up? If you did, I salute you. I mean, most of them are in major quest locations, but a couple are in completely ordinary dungeons. You'd be lucky if Radiant Story sent you to one of them. Otherwise, what are you supposed to do, besides reach for the walkthrough? Okay, that's enough ranting.
2. I always *try* to do them on my own, and only look them up when I'm nearly finished and there are a couple I just can't find. Then I have a list of locations, and I can never remember which of them I've already collected, and which I haven't. I HATE that part.

So anyway, adding quest markers solves both of the above problems. This turns the quest from a find-and-collect to a simple collect quest. Enjoy.

If you were using an older version of the mod that was glitched:
If you have already encountered the glitch, the stone wall in Tolvald's Cave may stay blocked. TCL through it and the rest of the quest should work fine.

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NOTE: If you are using the Unofficial Patch or Better Quest Objectives, ensure this mod loads after (lower down) than those two.

If you have done that, and still see no quest markers, consider moving the mod all the way to the bottom of the load order in case it's conflicting with something else I'm not aware of.

It has been reported that Dovahkiin Hideout can cause stones to disappear or not be marked. If you are having trouble and have it installed, try disabling it until you have found the missing stones.
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If you like this mod, check out -
thegeekofalltrades' Stackable Stones of Barenziah (with optional quest markers):
http://www.nexusmods.com/skyrim/mods/49056/

Crimson Nirnroot Quest Markers mod:
http://steamcommunity.com/sharedfiles/filedetails/?id=13760
Credits to MercAngel for making the mod, and phuan3 for bringing it to my attention.

Jiub's Opus Quest Markers mod (for Dawnguard) by Samutz:
http://steamcommunity.com/sharedfiles/filedetails/?id=89530658

And finally, I have now made a Quest Marker mod for Dragon Priest Masks. See below.


Check out my other mods!
Quickstart
Stones of Barenziah Quest Markers
Dragon Priest Mask Quest Markers

Stones of Barenziah Quest Markers + Droppable

Divine Punishment for Mention of Arrows in the Knee
Daedric Punishment for Insults Related to Sweetrolls

Troubleshooting:
Before you post a comment about quest markers not working, please check that:
1. You have reached the part of the quest where Vex tells you to find the stones
2. You have tried moving the mod to the bottom of your load order - to do this, open the Launcher, click 'Data Files' and drag it to the bottom of the list.
Popular Discussions View All (6)
18
20 hours ago
Very helpfull mod
The Godfather
17
Oct 1 @ 5:49am
Как вы относитесь к подобным модам?
Azaktoth
4
Sep 20 @ 12:14pm
Nice
Jflipper12
2,211 Comments
< >
®____® 10 hours ago 
juice just crouch to sneak and you wont be detected
LungJuice 11 hours ago 
Unfortunately this mod does let you take the gems without fear of being charged of theft which is a bit of a disappointment (they no longer will be marked as stolen). But otherwise really useful mod.
willstroyer Oct 19 @ 7:25am 
really useful the only ones i knew where to find were th ones in all the jarls quarters thanks
stuntlv Oct 18 @ 8:59am 
use full
OJOSCURO Oct 17 @ 2:36pm 
It seems a good mod, although Id rather look for all of them...
T3M0C Oct 16 @ 1:59pm 
Very useful
[Pelican] Coulermelts Oct 16 @ 1:31pm 
It is a very good idea I just dont think I will use it I like the get out and find them ellement :P
[MG]Black_Knight Oct 16 @ 3:47am 
The stone in the Jarl of Riften's house was really annoying, cuz i had time limit and i always got a bounty but i used the nocturnal of shadow and it only worked after like 10000 times
CrazyPriest Oct 14 @ 9:31am 
doet wat ie moet doen
Ҳistence™ ✔ Ƥanda Oct 12 @ 6:27am 
Nice touch for making some of the needles easier to pick out of all the haystacks all over Skyrim. Especially the ones you need to find before certain locations become inaccessible.