This is a concept or project early in development

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Oberon's Court
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Genre: Strategy, RPG, Casual
Platforms: PC, Mac
Languages: English
Posted:
Updated:
Nov 19, 2012 @ 8:31am
Oct 28, 2013 @ 3:33pm
Recent Announcements View All (26)
Oberon's Court is coming to steam
Oberon’s Court is Coming to Steam


Steam
Thanks to some great fellow devs and the awesome people of Valve, Oberon’s Court is now coming to Steam. This is great news and will push Oberon’s Court to a whole new level. However this also entails a heavy overhaul and tweaking of systems for PC. Starting with the control scheme, but also a higher quality of visuals and content. This also means I’m switching the release platform from mobile to Steam/PC to make maximum use of this opportunity

Release/Development Timeline
Releasing on Steam means the intense juggling between Oberon’s Court and my regular work will reach new highs. I've pushed a tentative release date to Q2 of this year. Early Access is under discussion, but not decided yet, I’d prefer not to have the game languish in Early Access for very long. Currently the major to do is adding a solid dialogue and mission system, as I’d like to add a heavier adventure layer to the game’s storytelling. This also means employing more Voice Acting which has already been arranged(sorry), as the goal remains to keep the game fully voices in English at release.

What about Mobile?
I hope sincerely that launching on a high profile platform such as steam and its associated means for user feedback and testing, that the game will improve in quality. And ultimately this also means that the game delivered to mobile will be of a higher quality. Release will be some time after PC launch, and I’d rather not commit to deadlines I can’t keep. I hope mobile users waiting for the game can wait a bit longer..Mobile and touch controls are still in the game’s DNA and I’ll make sure to keep it that way.

Development Video (see gallery)
  • Mouse controls: A fancy new cursor system a la “the 7th Guest”.
  • More responsive units:Control and AI felt sluggish, completely revamped
  • Shorter loading times: yes…. indeed.
  • Increased Unit Cap per squad: for PC version up to 4 per squad.
  • New theme:Necropolis, a place for the player to meet some of the more established souls in the afterlife.Possible Hub Location.

Development images

New Units: There’s the Cottle Knight(airborne fast unit), the Bull Bodger (basic infantry) and the Saurly (unreleased class)
cottle knigh and saurly


New Harvesting: We now have fancy undulating tentacles.


Dialogue: Dialogue is the main to do, but the first designs are done.
dialogue design


Grass Experiments: Experimenting with various PC exclusive graphical enhancements
Grass experiment


Mushrooms: you gotta try these… or not, but a sample of some of the mission specific effects.New
mushrooms


Themes: Bone-yard and Necropolis are now added to the existing Dream-time,Flagellate Bowl and Battlefield themes.
Necropolis


About Oberon’s Court
Oberon's Court is a journey of the soul as it transitions through the afterlife, reclaiming its identity by conquering the harsh world of shadows. Will you chain and bind other souls and make those weaker suffer, or shepherd them to their own salvation. Oberon's Court mixes RPG elements with a RTS control scheme and combat to create a streamlined strategical adventure experience. Combat is quick and fierce, no mulling over stats, two souls go in, one comes out as a master, the other a slave, or worst.

Oberon's Court is being developed by Tomas Sala under his own label: Boof games.

Some new media
Description
A 3D real-time strategy game based in a dark sytlized underworl

In Oberon's court you'll take command of squads of restless souls that you have chained and bound to your will. Recover resources such as bone, blood, steel and essence to customize the shades you've claimed from their resting places.

Game-play is Squad based, with individual commands such berserk, flee, vampirism and more per unit available on attack stages.

The entire game is developed without the use of textures to create a unique visual style, and allow the 3D graphics to run on mobile devices. With a focus on fast paced combat, unit alchemy and resource detection.
But don't worry the PC-Version wil sport all the graphics bells and whistles, customized for PC hardware.

The initial release will focus on campaign based storytelling, following the player as he discovers the world of Oberon's Court and chains increasingly powerful souls, ranging from humble squires and foot soldiers to the souls of crusader knights and kings. Where the former will transform to low level units such as bodgers and hare knights, and the latter weavers and other powerful squad leaders.

Each soul will be bound to the player's "cabinet" and improve persistently between maps and campaign

Unique units, formed and shaped into wraiths from the souls you harvest


Oberon The first Campaign will focus on releasing him from his prison. But what are his intentions for you?




Fast paced RTS gameplay, Use Special Abilites, harvest Bone, Essence, Blood and steel resources, explore abandoned crypts and ruins.



All set in a paintstakingly crafted texturefree polygonal world (its the new PixelArt!)
113 Comments
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serving suggestion : ∞ Jul 5 @ 11:02am 
OH MY GOD ALL THE YESSES.
chernoskill Jun 18 @ 10:52am 
I can't wait for this to come out. I am glad you kept working on this game, it is one of the most interesting games I have ever seen. Hopefully you will reelase more information about gameplay and the game's world. As soon as this hits Steam, I will buy it!
MainStorm May 31 @ 6:53pm 
This looks really fun and just what I look for in a game! If you need help with anything let me know. I also enjoy testing very much! very good graphics!
Zedorda May 2 @ 7:14am 
Looks beautiful but I couldn't understand anything that was going on contextually in the video. I was very confused. Would be a great animated film.
SteVic82 Apr 21 @ 2:04pm 
well done!
muppetpuppet  [author] Apr 15 @ 2:10pm 
its coming to steam (pc), but keeping it low key for a bit (shhhh)
Master of Shadows Apr 14 @ 5:05am 
Is it only for android or for other game stations too?
Arminius Apr 4 @ 8:13am 
voted
Arminius Apr 4 @ 8:12am 
This, looks simply amazing. I am anxiously awaiting it's release, sir.
muppetpuppet  [author] Mar 21 @ 3:00am 
Thanks,,