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Skyrim - Colorful Interface
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File Size:
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0.549 MB
Nov 16, 2012 @ 7:25pm
Mar 31, 2013 @ 3:48pm
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Description
This mod contains a nice colored ''map.swf'' for Skyrim v1.8.51 and higher
+ Fonts ''Tara type'' and ''Fertigo Pro'' from Main Font Replacement
+ Time_on_loading_v5-98 from KenMOD

Content:
data\interface\
__ favoritesmenu.swf - map.swf - startmenu.swf
__ fonts_en2.swf - fonts_en3.swf - fontconfig.txt
__ loadingmenu.swf - loadingmenu_settings.txt (two files made by Kenney vleugels)

data\interface\inventory components\
__ inventorylists.swf - invertedinventorylists.swf

data\interface\exported\
__ hudmenu.gfx - quest_journal.gfx (new)

Credits go to Valistar and Kenney

Main Font Replacement by Valistar - skyrim.nexusmods.com/mods/95
KenMOD - Time on loading screen - skyrim.nexusmods.com/mods/98

Interesting Links not included here:

''Categorized Favorites Menu'' by favmenumodder - skyrim.nexusmods.com/mods/4862
''Categorized Favorites Menu - GERMAN'' - skyrim.nexusmods.com/mods/4941

''A quality world map - All roads'' by IcePenguin - skyrim.nexusmods.com/mods/4929
---

''0K_Interface.esp'' is an empty file, the bsa-archive should have a size of 575.800 bytes.
If you need parts of that only, feel free to unpack.
26 Comments
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ReDragon  [author] Apr 13 @ 9:54am 
@Ukin: About skyUI compatibility, I can try it. Maybe it's enough to make favoritesmenu.swf as an optional file. Thank you for your interest :)
Ukin Apr 13 @ 4:57am 
I know it. Do you plan SkyUI compatible version?
ReDragon  [author] Apr 12 @ 9:36am 
@Ukin: If you unpack the file skyUI.bsa you'll find additional papyrus script files, and the following shockwave flash files for data\interface\: containermenu.swf, giftmenu.swf, map.swf, magicmenu.swf, favoritesmenu.swf, inventorymenu.swf, bartermenu.swf, quest_journal.swf. If you can't play without the mod skyUI then load my mod before the skyUI. I never used the skyUI mod because his dependency of Skyrim Script Extender (SKSE).
Ukin Apr 11 @ 11:45am 
Does it compatible with SkyUI?
michelle.bourgoyne Feb 1 @ 5:40pm 
Oh. Ok.
ReDragon  [author] Feb 1 @ 1:36pm 
@michelle.bourgoyne: Mod is multilingual, no language depending. And.. Yes, the players language is German.
michelle.bourgoyne Jan 11 @ 8:38pm 
Is this mod in German, no matter the player's language?
Ek1 Jan 9 @ 3:54pm 
Almost too bright/candy colors, but better than vanilla.
ReDragon  [author] Aug 1, 2013 @ 3:34pm 
@TheArhold: Do you even know how much work it's somewhat to do? Look at the mod by IcePenguin, I also gave an answer earlier in comments here.
TheArhold Jul 31, 2013 @ 12:23pm 
It would be awesome to see roads on the map...