791 ratings
GRAVITY ALPHA
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File Size:
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4.378 MB
Nov 15, 2012 @ 10:57am
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Description
Here you will control the gravitation to reach the exit. (sorry for non-reversible mistakes)
That is also easy

FOR Gravity Addicts: there will be beta (medium) & gamma (advanced) tests
as soon as I repair my computer.
Test Beta is also done ( on paper )
Test Gamma WIP.
22 Comments
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wildgoosespeeder Mar 20, 2013 @ 12:42pm 
At the end where the cube was lined-up with the button that would activate the exit, that was a leap of faith. I was pixels away from death but the button came to the rescue.Great concept.
Banana Fish  [author] Mar 12, 2013 @ 7:28pm 
Metzger Ben | GER Dec 2, 2012 @ 11:57pm 
Wolf bytes Nov 30, 2012 @ 5:25pm 
Nice, though sometimes the cube failed to land on the button.... Though once I made it throught the lasers alive, that was nice, but the button wasn't pressed... I died second time round. :3
EnderKare Nov 24, 2012 @ 1:14am 
excellent idea and map except for geting the cube to stick(shorter fall or small side walls?).
LeeDavis Nov 22, 2012 @ 8:48pm 
A very challenging map...took some time...and a few restarts to figure out were to prosicely place the cube.
PsychoBR Nov 21, 2012 @ 1:40pm 
A dangerous map! But very nice and fun!
I recorded my gameplay (valve DEM file format): Download[dl.dropbox.com]

Turrets highly explosive. Handle with care
aJediBoy Nov 21, 2012 @ 6:46am 
wow!
Put that cookie down now Nov 20, 2012 @ 4:24pm 
If you take your time to create this in Hammer, while you're at it you should add more indication what which button does. You could place two arrows, one up, one down, at the gravity swap button for example. And just so you know for future maps: On low settings, world portals become bright white from not too far away. So on low settings, standing in a corner your map looks like this: http://steamcommunity.com/sharedfiles/filedetails/?id=109266436
Mr Vapour Waterhandle Nov 20, 2012 @ 3:13pm 
Yeah uh, too many problems to give the thumbs up. Some of these you could definately fix, so no excuse.