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Red Assault
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Map
Game Type: Territory
File Size:
Posted:
Updated:
101.480 MB
Nov 13, 2012 @ 11:13am
May 24 @ 4:01pm
31 change notes ( view )

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In 1 collection by LATTEH
Red Assault
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Description


Hello before you click the subscribe button over there can you download or visit gamebanana to give this legendary modding website some support?

http://gamebanana.com/rohos/maps/170161



Ive spent the last three months working on this for the RO2 "CounterAttack" mapping contest. Its still a work in progress and ill added Firefight and Countdown to the map So any feedback is appreciated!




Story: This level isn't based off of any real life battles. This is mostly fiction, but i'm sure the story has happened before.


Red Army: The Germans have taken a critical portion of the city for our troops to get to the front. They have bomb bared our city and torn it to piece's. We must Take back our city for our forward advance! FOR STALINGRAD!


Germans: The Russians Want this area so they can cut off our supply's! We must not lose this city! To the last man!



UPDATES:

11/14/2012 B2
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-merged the ART_ file with the TE- file so the client won't crash on redirects

-changed the water shader

-fixed the black part of the skybox

-fixed "Blicking" texture

-Added some minor details on the river

11/21/2012 B3
-------------------------------

-added CD and FF gamemodes.

-made the river and terrain higher by the bridge

-Moved Axis spawn at F back, increase the capzone at F

-Changed some collision on the buildings to the left going to F

-Added more cover nodes to the black building by F for russians to get inside.

-Added some ammo in the warehouse by the bridge.

-Some performance increase's

12/14/2012 B4
--------------------------------

-Fixed Some buildings players get stuck in some of the collision brush got turn inside out.

-Fixed some spawn positions enabling spawning at the wrong time.

-changed spawn position when russians take the square and bombed building.

-B and C can no longer be taken back by the germans after the russians take them.

-Made the cap zone on the Bridge a lot large (it covers the entire river now)

-Moved some cover around and added some detail in the square.

-some detailing and more covernodes, the alternate route to D should be more visible.

-Fixed pivot points on spawn position so it shows the correct position on the overhead map.

-CD and FF should now work properly

12/30/2012 B5
-------------------------
-Added more time to 32 player match

-More cover on the bridge.

-Added another capture point the Warehouse

-Germans cant take back the bridge and warehouse after the russians take it

-Forward spawn for the russians to take F

-Got rid of the external package so players and server admins only need to download the map file. | Thanks Dietl for pointing this out to me!

-some detailing

-Some improvments with the russians bot's


1/2/2013 B5-1
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-Fixed the wrong positions of the capture zone's | Thank you nxsakb! Sorry for the inconvenience

2/9/2013 B6
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-Fixed Collision with a mesh by the bridge.

-Added a forward spawn for the russians after the Russia takes the bridge and warehouse.

-Fixed some floating geometry.

-Added Forward Radio for Allies and Axis (inside the Warehouse by the broken Roof)

-More collision Fix's

-Some More detailing

-Improved the Aerial recon animation track. Both sides should be able to call on recon at the same time.

-Added more time between Artillery strikes

-More Covernodes

5/24/2014
=================
Final Version I hope you enjoy it!
58 Comments
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Artaxeus Aug 6 @ 4:53am 
Looking forward to this map, good luck.
LATTEH  [author] Jun 30 @ 6:44pm 
Like Red Assault? Vote for it to maybe be put in the game!

http://forums.tripwireinteractive.com/showthread.php?t=100314
monstermueller May 15 @ 2:22pm 
Hey is there a way to play those Workshop Maps on offical servers- i cant find any of them in serverbrowser- so i dont want to play only with bots if i custumize in workshop map part of the game- any help?
Kfyatec Apr 27 @ 7:21am 
If you can try to give this map some name from real battle or rename it as Stalingrad Hospital etc. It is only suggestion but will look more realistic.
what srvers play on this maps?
DareO Feb 9 @ 11:51am 
@LATTEH well, I tried a lot of maps, but my game just freezes when It starts downloading them
LATTEH  [author] Feb 9 @ 10:39am 
@DareO I believe the normal one.
Games Woods Feb 9 @ 7:43am 
Really enjoy this map. Keep it up.
DareO Feb 8 @ 7:46pm 
@LATTEH Ok I will try to delete those maps in the folder. Do I have to use BETA or Normal Rising Sorm/ Red Orcestra game?
LATTEH  [author] Feb 8 @ 7:38pm 
@DareO Huh i honestly don't know. I think it might be something with RO2.

Oh wait Here you go: http://steamcommunity.com/app/35450/discussions/0/864951657928013730/